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How to export a file with color #79
Replies: 1 comment 9 replies
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Thanks for the report, this was a bug in layerling. Before exporting, layerling joins bodies that overlap or touch into one, so the slicer gets clean shells. That also joined bodies of different colours, and the joined body kept only the colour of the first one. That is why your white logo came out black. OBJ files from layerling also carried no colour at all. Both are fixed in the next version. Only bodies of the same colour are joined now. Where one colour sits inside another, the body you built first leaves room for the later one, so your logo stays whole and the holder gets a matching pocket. 3MF keeps the colours as before. OBJ now stores them as vertex colours in the same file, so no extra .mtl file is needed. Bambu Studio and OrcaSlicer read both formats and ask how to map the colours onto your filaments. Please check if it works for you after it is published in a few hours, thanks! |


Thanks for the report, this was a bug in layerling.
Before exporting, layerling joins bodies that overlap or touch into one, so the slicer gets clean shells. That also joined bodies of different colours, and the joined body kept only the colour of the first one. That is why your white logo came out black. OBJ files from layerling also carried no colour at all.
Both are fixed in the next version. Only bodies of the same colour are joined now. Where one colour sits inside another, the body you built first leaves room for the later one, so your logo stays whole and the holder gets a matching pocket. 3MF keeps the colours as before. OBJ now stores them as vertex colours in the same file, so n…