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Feature Request: Option To Remove Guardrails #941
makinglayerschannel
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@makinglayerschannel thank you for saying it so plainly, and for torture testing it. Both limits are there for a reason that I can name: for the fillet, the cost of preparing the edges grows with the square of the triangle count, and my measurements were 11 seconds at 3,800 triangles but more than four minutes at 7,600, with the browser tab stuck meanwhile. That is why it stopped you at 4,000. Your idea is built, and it comes with the next release: when the limit stops you, a clear warning asks whether you want to go on anyway, for the fillet and chamfer as for the hole pattern (there it allows up to 3,000 holes). Save your design before you try it, the warning says so too. |
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Hello Stefan,
I'm becoming frustrated with the guardrails. As an example, I wanted to fillet an object with 4096 triangles, but Layerling won't allow filleting objects with more than 4000 triangles. There is also a limit of 400 (if memory serves) holes in a pattern. I did a video of torture testing the new modeling programs, and hit both of those guardrails quite quickly.
Please don't misunderstand my request. My request isn't to remove the guardrails for everyone, but rather to provide us an option to ignore the guardrails. It could be a switch in settings, or it could just be "look dude, I'm telling you that trying to fillet an object over 4000 triangles is probably not going to end well, and if you break it, you own all the pieces. Do it anyway?" LOL.
My mac (I'm not a rabid fanboi -- I actually make a living with Windows) has some pretty good specs for built in graphics and math stuff.
Thanks for considering my request. The video I just recorded about upgraded hinges (assuming it prints like I hope), was frustrating. I did most of the work in Layerling and then had to move the models over to another program to do the filleting and final work.
I appreciate all you do for all of us.
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