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[Bug]: HeroRotation disappeared on MoonGuard #1036
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I would need more information. What classes or specs are you having trouble with? |
I edited it |
Any answers to the other two questions? |
What other two questions? |
There are three questions... |
Well, HeroRotation addon does not show up on Moon Guard obviously, even though they're all enabled. It shows up on Wyrmrest Accord. It's just that Moon Guard doesn't have HeroRotation show up. |
Nothing in the addon would stop it from working on a specific retail server. |
I checked my toons on Moon Guard, and I see no HeroRotation. And then I checked my toons on Wyrmrest Accord, and I see HeroRotation. |
I created a character on Moon Guard and it loads perfectly fine. Make sure all addons (as well as HeroRotation's sub-addons) are enabled. Also, ensure that nameplates are enabled. You've also not answered the question about what message output HeroRotation puts in your chat box upon loading a character. |
They WERE enabled
…On Tue, Dec 19, 2023, 3:01 PM Cilraaz ***@***.***> wrote:
I created a character on Moon Guard and it loads perfectly fine. Make sure
all addons (as well as HeroRotation's sub-addons) are enabled. Also, ensure
that nameplates are enabled.
You've also not answered the question about what message output
HeroRotation puts in your chat box upon loading a character.
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Do you want me to write down all of my Moon Guard toons' names? |
No. I've asked twice what output HeroRotation dumps to your chat box upon loading. Also, you can enable lua errors with |
I'll check it out and let you know because I'm at work right now
…On Tue, Dec 19, 2023, 3:22 PM Cilraaz ***@***.***> wrote:
No. I've asked twice what output HeroRotation dumps to your chat box upon
loading. Also, you can enable lua errors with /console scriptErrors 1,
then reload your UI to see if it is generating any errors. You can later
disable error popups with /console scriptErrors 0.
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Message: Interface/AddOns/HeroRotation/Main.lua:200: attempt to call global 'LibStub' (a nil value) Locals: self = HeroRotation_MainFrame { Top Icons = HeroRotation_SmallIconFrame { } Part Overlay = HeroRotation_MainIconPartOverlayFrame { } Main Icon = HeroRotation_MainIconFrame { } Right Suggested Icon = HeroRotation_RightSuggestedIconFrame { } Left Icon = HeroRotation_LeftIconFrame { } Suggested Icon = HeroRotation_SuggestedIconFrame { } } HR = CastPooling = defined @Interface/AddOns/HeroRotation/Core.lua:193 MaxQueuedCasts = 3 CmdHandler = defined @Interface/AddOns/HeroRotation/Core.lua:315 PulseInit = defined @Interface/AddOns/HeroRotation/Main.lua:370 GetTexture = defined @Interface/AddOns/HeroRotation/Core.lua:45 APLInits = } CastSuggested = defined @Interface/AddOns/HeroRotation/Core.lua:287 CastQueuePooling = defined @Interface/AddOns/HeroRotation/Core.lua:224 CastAnnotated = defined @Interface/AddOns/HeroRotation/Core.lua:183 PulsePreInit = defined @Interface/AddOns/HeroRotation/Main.lua:312 LeftIconFrame = HeroRotation_LeftIconFrame { } CastRightSuggested = defined @Interface/AddOns/HeroRotation/Core.lua:301 GUISettings = } ChangePulseTimer = defined @Interface/AddOns/HeroRotation/Main.lua:486 Ready = defined @Interface/AddOns/HeroRotation/Main.lua:473 Pulse = defined @Interface/AddOns/HeroRotation/Main.lua:438 Timer = } CastMainNameplate = defined @Interface/AddOns/HeroRotation/Core.lua:271 MainFrame = HeroRotation_MainFrame { } AoEON = defined @Interface/AddOns/HeroRotation/Core.lua:418 NameplateIconFrame = HeroRotation_NameplateIconFrame { } Nameplate = } ToggleIconFrame = HeroRotation_ToggleIconFrame { } RightSuggestedIconFrame = HeroRotation_RightSuggestedIconFrame { } Commons = } Print = defined @Interface/AddOns/HeroRotation/Core.lua:30 ResetIcons = defined @Interface/AddOns/HeroRotation/UI.lua:39 Cast = defined @Interface/AddOns/HeroRotation/Core.lua:152 CreateBackdrop = defined @Interface/AddOns/HeroRotation/UI.lua:70 SuggestedIconFrame = HeroRotation_SuggestedIconFrame { } NameplateSuggestedIconFrame = HeroRotation_NameplateSuggestedIconFrame { } Locked = defined @Interface/AddOns/HeroRotation/Core.lua:429 SmallIconFrame = HeroRotation_SmallIconFrame { } CastLeftCommon = defined @Interface/AddOns/HeroRotation/Core.lua:247 FlashON = defined @Interface/AddOns/HeroRotation/Core.lua:404 APLs = } MainIconPartOverlayFrame = HeroRotation_MainIconPartOverlayFrame { } DebugON = defined @Interface/AddOns/HeroRotation/Core.lua:399 CastSuggestedOffset = 1 CastLeftNameplate = defined @Interface/AddOns/HeroRotation/Core.lua:263 CastRightSuggestedOffset = 1 CastLeftOffset = 1 CastQueue = defined @Interface/AddOns/HeroRotation/Core.lua:217 MainIconFrame = HeroRotation_MainIconFrame { } GUI = <ta |
Fixed in commit 7e70aba The fix will also be included in future version 10.2.0.43. |
What version of HeroRotation are you using?
10.2.0.42.zip
What version of HeroLib are you using?
10.2.0.21.zip
What version of HeroDBC are you using?
10.2.0.06.zip
What is the issue?
Hey, the HeroRotation does not show up on my toons from Moon Guard, so can you please fix this? Thank you
Icon Behavior
None
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