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GPTT v0.2.5: Habtech2, Missing History, TCA, Mechjeb fix

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@hersfeldtn hersfeldtn released this 29 Dec 15:45
· 31 commits to main since this release
29a4f0c

To install, unzip and drop in GameData

Also requires modulemanager https://github.com/sarbian/ModuleManager

Incompatible with HideEmptyTechTreeNodes

Changelog:

  • Added mod support:
    • Habtech 2: Doesn't work super well because it lacks much life support function and a lot of parts are essentially aesthetic, but distributed it as best I could.
    • Missing History: May have to check again for upgrades or whatever
    • Throttle Controlled Avionics: All in avionics, not certain how good the balance is
  • Balance:
    • Shifted some of the BDB, SSPX, and MMSEV hab endcap and adapter parts to unlock earlier, Modular Station Parts is now more specifically dedicated to hubs, tubes, and airlocks.
    • Swapped the regular and interplanetary BDB Hokulani wet workshops that I'd placed the wrong way round (interplanetary goes in agriculture)
    • Moved the BDB SIB tank down to Large Tanks because it is indeed a tad inefficient for its size compared to other Saturn tanks
    • Breaking Ground Experiment Control module moved back to EVA
    • Moved BDB Banyan NTR into Nuclear Aerospike
    • Reduced cost of Deep Space Astronomy given that there's not much in there so far
    • Reduced FTL tech cost a bit
  • Fixes:
    • Added patch for BDB contracts to fix tech requirements, a lot might not work great because of when science parts unlock but they will at least appear now
    • Added mechjeb upgrades patch, should unlock functions through avionics
    • Adjusted bonvoyage patch, all unlocks should be properly in avionics now