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4.6.0

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@houmain houmain released this 22 Oct 19:46

Added

  • Added App script object method getItem.
  • Added MipMapping sample.
  • Added RGTC1 Encoder sample.

Changed

  • Allow copying between compressed and uncompressed textures.
  • Set the default texture editor wrap mode to clamp to edge.
  • Open the corresponding editor when app.setScriptSource sets the content of an item with a filename.

Fixed

  • Improved target attachment validation in OpenGL and Vulkan.
  • Fixed attachment-less targets in Direct3D.
  • Fixed texture array binding in Direct3D and OpenGL.
  • Fixed automatic mipmap generation in Direct3D.
  • Disable automatic mipmap generation when writing to a mip level greater than zero.
  • Fixed renaming items with a default name when loading a session.
  • Fixed clearing sRGB textures in OpenGL.
  • Fixed RGB texture previews in the Vulkan texture editor.