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softgpu: Check depth test early on simple stencil #16001

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merged 1 commit into from
Sep 11, 2022

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If we don't need to write stencil on sfail/zfail, we can do the depthtest early, which allows us to more often skip texture sampling.

This gives a good improvement in Chains of Olympus' title screen - combined with #15998, I'm seeing close to ~88-90%.

-[Unknown]

If we don't need to write stencil on sfail/zfail, we can do the depthtest
early, which allows us to more often skip texture sampling.

This gives a good improvement in Chains of Olympus.
@unknownbrackets unknownbrackets added this to the v1.14.0 milestone Sep 11, 2022
@hrydgard hrydgard merged commit d011768 into hrydgard:master Sep 11, 2022
@unknownbrackets unknownbrackets deleted the softgpu-earlyz branch September 11, 2022 07:04
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