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This repository has been archived by the owner on Apr 18, 2021. It is now read-only.

Releases: hube12/MineMap.old

Fix shipwreck state of loot being overriden, add pumpkin and leather overlay

18 Apr 07:51
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Mostly bug fixes related to the hard shipwreck loot, the stew effect might still be incorrect in other version than 1.16.5 (to check)

Here a mixin to do so

package net.fabricmc.example.mixin;

import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.loot.UniformLootTableRange;
import net.minecraft.loot.condition.LootCondition;
import net.minecraft.loot.function.SetStewEffectLootFunction;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;

import java.util.Map;

@Mixin(SetStewEffectLootFunction.class)
public class ExampleMixin {
	@Shadow
	@Final
	private Map<StatusEffect, UniformLootTableRange> effects;

	@Inject(method = "<init>", at = @At("RETURN"))
	private void SetStewEffectLootFunction(LootCondition[] conditions, Map<StatusEffect, UniformLootTableRange> effects, CallbackInfo ci) {
		this.effects.keySet().forEach(e -> System.out.println(e.getTranslationKey()));
	}
}

Update to the new dependencies (MCUtils)

Change chest in the gui to view other chest + fix enchants shipwreck

16 Apr 22:38
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Add spreading in chest

16 Apr 06:27
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Press the spread button in the chest interface to get the view as in game
312312

Fix stew in shipwreck

16 Apr 05:08
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-3713447489682223303 /tp @s -720 ~ -336

Shipwreck loot now stable

15 Apr 06:32
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You can now reliably get shipwreck loots (it's in featureutils) https://github.com/KaptainWutax/FeatureUtils/blob/master/src/main/java/kaptainwutax/featureutils/structure/Shipwreck.java#L116 (see test for example)
We show only the first chest for now but in b1.35 we should have the multichest setup as well as QoL

Fix shipwreck loot (in part) and add extra infos and icons for structure (to roll out in 1.35)

13 Apr 03:03
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  • Make extra infos available in the icons
  • Fix loot to accept the feature

Add Nether stronghold + update now less intrusive

12 Apr 23:12
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Now update has it's own popup
NetherStronghold (you might want to disable them manually, I can't do it automatically yet)

Self updating jar and opengl

11 Apr 07:46
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This release focus on the self updater, basically at each startup it will check if a new version exists in github and if so self update to that new version (I know that's such a bad idea xd). Anyway if you don't have internet, nothing will happen ;)

Oh and I added support for Opengl and vulkan (not stabilized) so hopefully 1.36 or so will have a way better rendering system

Bug fixes and zoom with shortcuts

11 Apr 21:32
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Fix salts bugs where they stacked up (added a cleaning utility as well)
Update old version 1.7.2-1.7.10 to have mutated biomes
Added screenshot command java -jar Minemap-<version>.jar --screenshot --seed <seed> --version <version> --pos <x> <z> --size <size> produce .png
Added no update command java -jar Minemap-<version>.jar --no-update
Added zoom in and out with CTRL + Numpad +/- and layer switch with ALT + Numpad +/-, those can be changed in the Shortcuts panel

Now with enchantment tooltip

10 Apr 16:46
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Just hover the enchanted item (they are pinkish now) for at least 1second and the enchantment list will popup
1232132