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Using SDWedImage instead Imginery for caching #283

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merged 2 commits into from
Feb 10, 2022

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Sguo12
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@Sguo12 Sguo12 commented Feb 7, 2022

This PR uses SDWebImage for image caching. The main reason is to support animated gif(not loading all frames into memory when playing)

@3lvis 3lvis merged commit 6457399 into hyperoslo:master Feb 10, 2022
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3lvis commented Feb 10, 2022

Thank you!

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