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What's Changed
- feat(ui): flatten run tracker and statistics sections and trim settings by @hyperremix in #169
- fix(grail): match the item dialog's actions to the item's found state by @hyperremix in #167
- feat(grail): show missing items first and where they drop by @hyperremix in #171
- feat(inventory): collapse advanced filters and show active filter chips by @hyperremix in #170
- feat(terror-zones): clearer timing, missing-item highlights and one D2R folder prompt by @hyperremix in #173
- feat(runewords): lead cards with base status and filter by rune icons by @hyperremix in #172
- feat(nav): label every destination and overflow into a More menu by @hyperremix in #174
- feat(theme): use blood red as the single UI accent and keep gold for unique items by @hyperremix in #168
- feat(inventory): group the characters & stashes list and drop its card by @hyperremix in #175
- fix(statistics): count the same finds as the grail progress everywhere by @hyperremix in #178
- feat(ui): drop page subtitles that restate the nav and compact runeword cards by @hyperremix in #177
- feat(farming): offer a found D2R folder and shrink the folder prompt by @hyperremix in #179
- feat(grail): compact missing cards and a calmer item details dialog by @hyperremix in #180
- fix(theme): separate danger red from the accent and show healthy states in green by @hyperremix in #176
Full Changelog: v0.8.1...v0.9.0