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update gl_studio.cpp #262

update gl_studio.cpp

update gl_studio.cpp #262

Workflow file for this run

name: windows
on:
push:
tags:
- "v*"
pull_request:
tags:
- "v*"
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: .
# Configuration type to build.
# You can convert this to a build matrix if you need coverage of multiple configuration types.
# https://docs.github.com/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
BUILD_CONFIGURATION: Release
jobs:
build:
runs-on: windows-2022
if: github.repository == 'hzqst/MetaHookSv'
steps:
- uses: hzqst/checkout@v2.3.4
- name: Init dependencies
working-directory: ${{env.GITHUB_WORKSPACE}}
run: git submodule update --init --recursive
shell: cmd
- name: Build MetaHook
working-directory: ${{env.GITHUB_WORKSPACE}}
run: scripts\build-MetaHook.bat
shell: cmd
- name: Build Plugins
working-directory: ${{env.GITHUB_WORKSPACE}}
run: scripts\build-Plugins.bat
shell: cmd
- name: Create Output directory
working-directory: ${{env.GITHUB_WORKSPACE}}
run: mkdir Output
shell: cmd
- name: Copy Build to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\Build"
xcopy "Build" "Output\Build" /y /e
shell: cmd
- name: Copy SteamAppsLocation to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\tools"
copy "tools\SteamAppsLocation.exe" "Output\tools" /y
copy "tools\steam_appid.txt" "Output\tools" /y
copy "tools\steam_api.dll" "Output\tools" /y
shell: cmd
- name: Copy install bat to Output
working-directory: ${{env.GITHUB_WORKSPACE}}
run: |
mkdir "Output\scripts"
copy "scripts\install-*.bat" "Output\scripts" /y
shell: cmd
- name: Zipping All
uses: vimtor/action-zip@v1
with:
files: Output/
dest: MetaHookSv-windows-x86.zip
- name: Create Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
name: MetaHookSv-${{ github.ref }}
files: |
MetaHookSv-windows-x86.zip