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channel history command borks emco #74

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iLPdev opened this issue May 12, 2023 · 3 comments
Closed

channel history command borks emco #74

iLPdev opened this issue May 12, 2023 · 3 comments
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bug Something isn't working help wanted Extra attention is needed

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@iLPdev
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iLPdev commented May 12, 2023

2:10 PM]Malbidion: checking a channels history makes the client die, every output after that goes into that channels tab :/
[2:42 PM]Stack: interesting, we've never come across that before
[2:45 PM]Stack: yep. either something has changed server side or this has always been happening and we never noticed it because we just scroll back in the chat tabs to view history. i never use "chat" alone, so maybe we've just never noticed! lol
[2:48 PM]Stack: respawning the geyser window doesn't resolve it either

thoughts on this, @eterchun? is it related to #62?

@iLPdev iLPdev added bug Something isn't working help wanted Extra attention is needed labels May 12, 2023
@eterchun
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I will have to test - I never use 'chat' to view the history, so this may well have been true all along.

@eterchun
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It looks like that command just spits out what you would see when a chat comes in, so that definitely would have appended to the consoles the whole time. I will need to look at the triggers, but I expect the issue is that the game doesn't give a GA after each and so the captures continue.

@iLPdev
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iLPdev commented May 12, 2023

crash resolved by hotfix #75. options exist for enhancement of buffer out display in #78

@iLPdev iLPdev closed this as completed May 12, 2023
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