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Releases: iallemege/Oritasys-RADAR
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Oritasy's RADAR 0.0.9T
Oritasy's RADAR
Realtime Aerial Detection And Ranging for Nuclear Option (BepInEx).
Requires
- BepInEx 5
- BIA Runtime (
bia.runtime)
Install
- Install BIA Runtime into
BepInEx/plugins/ - Drop
RDA.dllintoBepInEx/plugins/ - Launch the game
Oritasy's RADAR 0.0.8T
Oritasy's RADAR
Realtime Aerial Detection And Ranging for Nuclear Option (BepInEx).
Requires
- BepInEx 5
- BIA Runtime (
bia.runtime)
Install
- Install BIA Runtime into
BepInEx/plugins/ - Drop
RDA.dllintoBepInEx/plugins/ - Launch the game
Oritasy's RADAR 0.0.7T
Oritasy's RADAR
Realtime Aerial Detection And Ranging (R.A.D.A.R.) for Nuclear Option (BepInEx).
Requires
- BepInEx 5
- BIA Runtime (
bia.runtime)
Features
- PPI / SRC (air search) / TWS (air auto-lock) / ACM (A/G) / TRK
- Multi-lock TRK: one bearing line per vanilla
targetListentry - Stable datalink tracks; RWR (steady lock cue; missile flash only)
- Window position + real opacity via
/settings (panel fill alpha) - Gun funnel, ETA / hit cues, aircraft profiles
- Coexists with BIARadar / BIAMfd
- Toggle MFD: F6
Install
- Install BIA Runtime into
BepInEx/plugins/ - Drop
RDA.dllintoBepInEx/plugins/ - Launch the game
Oritasy's RADAR 0.0.6T
Oritasy's RADAR
Realtime Aerial Detection And Ranging (R.A.D.A.R.) for Nuclear Option (BepInEx).
Requires
- BepInEx 5
- BIA Runtime (
bia.runtime)
Features
- PPI / SRC / TWS / ACM (A/G) / TRK scopes
- Stable FactionHQ datalink tracks (no flicker between refresh ticks)
- TWS auto-locks nearest / highest-threat air targets via vanilla
WeaponManager.targetList(missile-guidable) - RWR, gun funnel, ETA / hit cues, aircraft radar profiles
/Oritasy-style settings: window position + opacity- Coexists with BIARadar / BIAMfd (no
BIA*patches) - Toggle MFD: F6
Install
- Install BIA Runtime into
BepInEx/plugins/ - Drop
RDA.dllintoBepInEx/plugins/ - Launch the game
Oritasy's RADAR 0.0.5T
Oritasy's RADAR
Realtime Aerial Detection And Ranging (R.A.D.A.R.) — standalone BepInEx MFD for Nuclear Option.
Requires
- BepInEx 5
- BIA Runtime (
bia.runtime/BIA.Runtime_*.dll)
Features
- PPI / SRC / TWS / ACM (A/G) / TRK scope modes with scan slew (
;/') - Vanilla
WeaponManager.targetListlock sync, single track line, world TRK label - RWR threats (illuminate / lock / inbound)
- FactionHQ datalink overlay with configurable marker cap
- Gun funnel HUD, ETA / hit cues
- Per-aircraft radar profiles (capacity fallback for unknown frames)
- Coexists with BIARadar / BIAMfd (does not patch
BIA*types) - Toggle overlay: F6
Install
- Install BIA Runtime into
BepInEx/plugins/ - Drop
RDA.dllintoBepInEx/plugins/ - Launch the game
Oritasy's RADAR 0.0.4T
Critical fix — plugin was not loading
BepInEx skipped RDA with: `Skipping type [RDA.Plugin] because its version is invalid.`
- BepInPlugin version: `0.0.4` (valid SemVer)
- UI / brand: `0.0.4T`
- Keeps 0.0.3T visibility work (GUI.depth, HudGateMode, ForceShowHud)
Install
Replace `BepInEx/plugins/RDA.dll`, restart game. Log should show `Loading [Oritasy's RADAR 0.0.4]`.
Oritasy's RADAR 0.0.3T
0.0.3T — visibility / OritasyHud compat
- Draw with GUI.depth=-1000 (above other IMGUI)
- HudGateMode default AircraftPresent; ForceShowHud emergency bypass
- Off-screen window reset; HUD diag every ~5s in BepInEx log
- Soft-deps on Oritasy / OritasyHud (not required)
- Note: Oritasy plugin file must end in .dll not .dl
Install
Drop RDA.dll into BepInEx/plugins/. Toggle F6. If still invisible set ForceShowHud=true in com.iallemmege.RDA.cfg.
Oritasy's RADAR 0.0.2T
0.0.2T
- Fix: radar MFD shows again after boarding (seat gate uses HasEjected)
- Config: Datalink.DatalinkMaxMarkers (4–128, default 24)
- RWR: tighter illuminate/lock-only threats
Install
Drop RDA.dll into BepInEx/plugins/.
Oritasy's RADAR 0.0.1T
Oritasy's RADAR 0.0.1T for Nuclear Option. Drop RDA.dll into BepInEx/plugins.