reference: https://github.com/sanukin39/UniAndroidPermission
AndroidM permission request
import UniPermission.unity
1 add to your AndroidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.company.product">
<application android:icon="@drawable/app_icon" android:label="@string/app_name">
<activity android:name="com.nick.unipermissionplugin.Example"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<meta-data android:name="unityplayer.SkipPermissionsDialog" android:value="true" />
</application>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
</manifest>
2 check permission
UniAndroidPermission.Instance.IsPermitted(AndroidPermission.WRITE_EXTERNAL_STORAGE)
3.request permissions
UniAndroidPermission.Instance.RequestPremission(permissions,
() => {
//permissions permitted
},
() => {
//some permissions not permitted
//show tip there, then request again
});
4 check if it can show dialog, maybe the user select "never ask me again"
UniAndroidPermission.Instance.IsNeverAsk(p)
5 go to app settings page, if the permission is necessary and user select "never ask", then you can do it
UniAndroidPermission.Instance.GoSetting(() => {
//back from app settings page, check if the permission is permitted
});