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v0.17.3
Fixed
- A replayed table logs the streets it lays
Full changelog
Fixed
- A replayed table logs the streets it lays.
HandHistory::lay_street
set a recorded flop, turn or river on the replay's table without the
DealtFlop,DealtTurnorDealtRiverlog entry the engine'sdeal_*
writes, soStreets::from_event_logcould not read a replayed table's log
back as a hand: a hand taken over mid-replay and played on by the engine
could not be rebuilt. The entries are now logged; replays are otherwise
unchanged. See DEFECT_041.
Coverage
| Lines | Functions | Regions |
|---|---|---|
| 92.48% | 90.38% | 92.21% |
Doc tests excluded — --doctests requires nightly, and this repo pins stable.