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zjingcong
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Fix a typo in LoadShader function, which will cause loading vert shader as frag shader.

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@imtumbleweed imtumbleweed left a comment

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Not a bug. The shader pair is intentionally loaded progressively, first vertex shader, then nested within it is the fragment shader. Each request is for a separate file, this is accurate.

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But in the code, it sends request for filename_vs for two times.

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Hmmm. I'll check. @zjingcong

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2 participants