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Releases: initcore0/gobnative
Releases · initcore0/gobnative
Release list
gobnative v0.4.0
What's Changed
- LG webOS: ready for the Homebrew Channel listing by @initcore0 in #11
- LG webOS: list for webOS 6 or later by @initcore0 in #12
- Hints for Gobliiins: clickable spots, a hint card, checked by the walkthrough by @initcore0 in #13
- Hints: a quick load into the middle of a level counts in full by @initcore0 in #14
Full Changelog: v0.3.0...v0.4.0
gobnative v0.3.0
What's Changed
- LG webOS: toolchain, cross build and tests on the TV (T0) by @initcore0 in #3
- Engine: its own random numbers, the same on every platform by @initcore0 in #4
- LG webOS: the app on the TV, played with the Magic Remote by @initcore0 in #5
- LG webOS: games from a USB stick, a TV library, and a GCC 12 coroutine fix by @initcore0 in #6
- LG webOS: Back as the right click, long Back asks to leave by @initcore0 in #7
- Filters: xBR 20 times faster, CRT twice as fast (webOS T4) by @initcore0 in #8
- LG webOS: the package in CI and releases, Homebrew Channel manifest, docs (T5) by @initcore0 in #9
- README with screenshots; LG TV: games over the network, full-tile icon, OK fixes by @initcore0 in #10
Full Changelog: v0.2.0...v0.3.0
gobnative v0.2.0
What's Changed
- Play on phones: touch input, a home-screen web app, games from a zip by @initcore0 in #1
- Web: keep only the game being played in memory by @initcore0 in #2
New Contributors
- @initcore0 made their first contribution in #1
Full Changelog: v0.1.0...v0.2.0
gobnative v0.1.0
Full Changelog: https://github.com/initcore0/gobnative/commits/v0.1.0