Skip to content
Unofficial System Shock 1 Specifications
Branch: master
Clone or download
Fetching latest commit…
Cannot retrieve the latest commit at this time.
Permalink
Type Name Latest commit message Commit time
Failed to load latest commit information.
archives
content
fileFormat
levelObjects
media
other
CONTRIBUTING.md
LICENSE.txt
README.md
conventions.md
index.md

README.md

THE UNOFFICIAL SYSTEM SHOCK 1 SPECIFICATIONS

This is a sub-project as part of the InkyBlackness project. It aims to document the data (resource) files of the video game System Shock. It is the continuation of the previous work performed as part of "The System Shock Hack Project" (TSSHP).

The goal is to document all meaningful bits and bytes of the original data files.

Start reading with the main page (the index).

If you would like to contribute to the documentation, please consider the guidelines.

Status

The content of this documentation supersedes the information available from TSSHP (the ss-specs.txt file). In some instances, this documentation even provides more accurate descriptions.

The format of all raw media content is described, with the exception of a few unknown fields. The same counts for the game objects. See the issue list for an overview about what is still actively analyzed. With the release of the original source (see credits below), many so far unknown things can be clarified.

Currently not in scope of this documentation project are music files (See here for details) and the Macintosh release.

Credits

  • This project, as well as InkyBlackness itself, wouldn't be possible without the work of TSSHP and the effort of the people before that.
  • Source release of the Mac version, which finally allowed to figure out unknown details, and set some guesswork naming right.

License

License

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.

You can’t perform that action at this time.