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Make server4 package compile on Windows #428

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Jun 8, 2021
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2 changes: 2 additions & 0 deletions dhcpv4/server4/conn.go → dhcpv4/server4/conn_unix.go
Original file line number Diff line number Diff line change
@@ -1,3 +1,5 @@
// +build !windows
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package server4

import (
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11 changes: 11 additions & 0 deletions dhcpv4/server4/conn_windows.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
package server4

import (
"errors"
"net"
)

// NewIPv4UDPConn fails on Windows. Use WithConn() to pass the connection.
func NewIPv4UDPConn(iface string, addr *net.UDPAddr) (*net.UDPConn, error) {
return nil, errors.New("not implemented on Windows")
}
8 changes: 8 additions & 0 deletions interfaces/bindtodevice_windows.go
Original file line number Diff line number Diff line change
@@ -0,0 +1,8 @@
package interfaces

import "errors"

// BindToInterface fails on Windows.
func BindToInterface(fd int, ifname string) error {
return errors.New("not implemented on Windows")
}