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Releases: jakobharder/anno1800-jakobs-mods

v7.0.6

21 Jul 15:59
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v7.0.5

17 Jul 06:06
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v7.0.4

15 Jul 19:50
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v7.0.3

14 Jul 12:55
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v7.0

13 Jul 14:46
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7.0 - More Factories, Integrated Pescatarians

Industrial Cities 4.0

industrial-cities-v4

Impact on Existing Saves

  • Please check if you used Pescatarians
    • Olive Soap, Pickled Vegetables are replaced by Soap and Seafood Stew.
      Check your trade routes.
    • Pescatarians needs changed.
      Check your consumption statistics.
  • Good to know
    • Changed production chains are only applicable when you build new factories.
    • New fertilities only in new games.
      Farms get a fertility buff in existing save games.

Major Changes

  • Integrated mods
    • Pescatarians as upgrade option for farmers
    • Alternative Needs
  • More complex productions
    • Tea additionally uses Herbs as input
    • Olive Soap and Sardine Factories use Olive Oil instead of Olives
    • Linen Mills (Suits) use Hemp and Flax
    • Fish Canneries use Olive Oil instead of Olives
    • (Pescatarian) Kitchen additionally uses Calamari and Potatoes as input
  • Product changes
    • Olive Soap factory now produces normal Soap
    • Kitchen now produces Seafood Stea instead of Pickled Vegetables
  • Balancing
    • Tea docks and factories have reduced maintenance
    • Pescatarian residences house 50% farmer, 25% worker and 25% artisan workforce.
      Exact numbers are now visible in the workforce InfoTip.
    • Increased speed people move into Pescatarian and Terraced Houses

New Content

  • Modular factories
    • Sausage complex with sausage factory
    • Bread complex with bakery and flour mill
    • Beer complex with brewery and malthouse
  • Productions
    • Ropes as luxury need for Pescatarians
    • Clothes from flax as alternative to wool-based worker clothes
  • Fertilities (only new saves)
    • Herbs, Olives, Hemp and Vegetables
  • New construction menu tab for alternative productions

Other Changes

  • Nate's Windmill, 2.0.1:
    • Costs 3 influnce points now
    • Reduced construction cost
  • Streets & Railways, 2.0.1:
    • Integrated Eletric Poles
    • Added Disable Street Texture mod
    • Added Disable Railway Texture mod

v6.5

03 Mar 09:06
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6.5 - Quality Update

  • Nate's Windmill, 1.7:
    • Available in the New World if you have DLC New World Rising or mod New World Cities
  • Pescatarians, 2.1.11:
    • Sardines, suits and pickles unlock with first level 2 Pescatarian residence
  • New World Cities, 2.1.1:
    • Compatibility change to support other NW electricity mods
  • Industrial Cities, 3.2.1:
    • Added Tea to all drinks production
    • Fixed Docklands Gate unlock, tool tip and quay color in the New World

v6.4

27 Nov 12:14
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6.4 - Quality Update

  • Industrial Cities, 3.2:
    • Add cross-progression between terraced and vanilla residences
    • Unlock floor upgrade button in construction menu (only with DLC The High Life)
    • Fixed fuel pump station showing no warehouse connection warning in the New World
  • New World Cities, 2.1:
    • Floor upgrade button to upgrade from vanilla to terraced residences
    • Unlock floor upgrade button in construction menu (only with DLC The High Life)
    • Fixed residences being unlocked too early
  • Alternative Needs, 2.1:
    • Improve alternative needs infotips
  • Updated Korean translations (thanks to modpark817)

v6.3

12 Nov 15:34
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screenshot_2023-11-12-13-11-30

6.3 - Narrow Investors

  • Diagonal Residences, 1.9:
    • Added narrow 3x1 tiles investor residence
    • Added Vibrant City skins to narrow engineer residence
    • Reduce lifestyle needs of narrow residences to 1/3 population
  • Alternative Needs, 2.0.2:
    • Multiplayer fix (thanks to Serp)

v6.2

12 Nov 15:34
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screenshot_2023-09-01-20-34-42

6.2 - Industrial Soap Factory

  • Industrial Cities, 3.1:
    • Added industrial soap factory, rendering works
    • Swaped terraced artisan gramophone and bombin needs
    • Rebalanced unlocks
    • Fixed power plants being attacked

v6.1.1

29 Aug 19:12
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6.1.1

  • New World Cities, 2.0.2:
    • Fixed missing obrero -> artista upgrade
    • Fixed issue with needs menu of artista skyscrapers
    • Fixed duplicate citrus jam entry in consumables
  • Diagonal Residences, 1.8.1:
    • Fixed giant showing up in single greenery ornaments