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Unity3D uGUI mvvm databinding via the standard IXChanged interfaces used in wpf (INotifyPropertyChanged, INotifyCollectionChanged, etc)
Point Cloud Library pinvoke binding for c#
extension and utility methods for the Unity game engine
Networking middleware for unity using Lidgren, with a custom dedicated server. This library is now obsolete in favor of its successor: https://bitbucket.org/jbruening/pnet2
a clone of the UnityEngine.dll - so you can write and test scripts outside of unity
storage format for unity mesh/model
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