📍 India • 💼 SEA (ex-Mobisoft Labs) • ☁️ Building the future of GPU-rendered design apps
I’m an iOS Development Manager with 7+ years of experience shipping high-performance creative apps using Swift, SwiftUI, MetalKit, and CoreGraphics.
I build scalable, modular, and lightning-fast design tools for users across the globe — from real-time video invites to AI-generated logos, from Room Decor in AR to tattoo preview apps.
- Languages: Swift, Objective‑C, Python
- Frameworks: SwiftUI, MetalKit, CoreGraphics, Combine, RealityKit, ARKit, AVFoundation
- Tools: Xcode, Instruments, Fastlane, Firebase, CoreML, SQLite, Git
- Architecture: MVVM, Modular, AppRouter, Clean Code
App | Highlights |
---|---|
PartyZa | Animated video invites + RSVP flow + Metal rendering |
Add Watermark | 4.5K+ DAU, top charting watermarking app |
LogoMaker | AI-driven logo generator, CoreGraphics, text styles |
PhotoMixer | Blend photos with Metal shaders, 2x faster export |
Room Decor | visionOS-based AR room design (WIP) |
💡 Most of my apps are built from scratch to scale — with reusable engines, modular layers, and deep performance optimization.
Coming soon on:
- Medium (iOS Architecture, Metal, Design Systems)
- GitHub Gists
- ⚙️ Making my own modular MetalEngine as a Swift Package
- ✍️ Writing about performance, architecture & feature conversion
- 🔭 Exploring visionOS + RealityKit for immersive design tools
- 🤖 AI-powered features in design apps (background remover, layout matcher, etc.)
- ✉️ Email: jdverse09@gmail.com
- 💼 LinkedIn: linkedin.com/in/jdverse09
- 💡 DM me if you're working on GPU rendering, visionOS apps, or AI in design tech.
⭐️ Thanks for stopping by! Feel free to explore my pinned repos or say hi.