To get it going: just open up the
index.html and you'll get a simple bouncing blob that will jump with any keypress.
None of it is minified, which makes debugging a breeze. It's just so you can get up and running as quickly as possible. I'll leave the minifying up to the reader.
I've also included simple drawing functions onto a canvas so you can see what is happening.
This also has support for
b2ParticleSystem.GetBodyContacts, which for some reason some ports of liquidfun don't support.