Welcome to the Cross-Platform Java 3D Engine. OpenGL and Vulkan Binding for Java is used LWJGL 3.
UPDATE: Checkout Kotlin implementation of Oreon Engine oreon-engine-kotlin
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Oreon Engine project uses lombok. Please use this guide for adding lombok support to IntelliJ Idea or download the latest release of lombok and run the .jar to install lombok plugin into Eclipse
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Getting started guide for Eclipse available here.
- Move: W, A, S, D
- Rotate: Hold the middle mouse button while moving the mouse; Alternatively up, down, left, right keys
- Accelerate Movespeed: Scroll mouse
- Move sun: I, J, K, L
- Enable/Disable Wireframe: G