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Releases: jmillana/tmog-competition

v0.3.0

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@github-actions github-actions released this 01 Nov 10:51

TmogCompetition

v0.3.0 (2026-11-01)

Full Changelog Previous Releases

  • Bump version to 0.3.0
  • Add player draw, countdown timer and gallery star toggle
    • Player draw: Shuffle / Next participant spins a reel of the players
      who have not showcased yet for everyone, then opens voting when it
      stops (PLAYERSPIN / PLAYERRESULT messages). The reel is now shared
      with the theme draw (UI/Reel.lua).
    • Shuffle Themes pulses after Start as a reminder to pick a theme
      before the first player.
    • Countdown buttons (5 min, 10 min, custom, Stop) run /pull through
      DBM or BigWigs, or the game countdown, and show an hh:mm:ss timer to
      every player (TIMER message, included in the leader sync).
    • Gallery: star button on each look to add or remove it from
      bookmarks, with a confirmation (player, theme, competition) when
      removing from the Bookmarks tab.
    • Gallery: clear buttons no longer overlap the tab arrows.

v0.2.2

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@github-actions github-actions released this 31 Oct 12:17

TmogCompetition

v0.2.2 (2026-10-31)

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  • Bump version to 0.2.2
  • Read CurseForge token from CF_API_TOKEN secret

v0.2.1

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@github-actions github-actions released this 31 Oct 12:16

TmogCompetition

v0.2.1 (2026-10-31)

Full Changelog Previous Releases

  • Bump version to 0.2.1
  • Add GitHub Action to publish releases to CurseForge
  • Reorganize code into Core, Modules, UI and Locales folders
    Split TmogCompetition.lua into Core/ files by section (init, group,
    comm, state, handlers, queries, commands, events) and move the other
    files into Modules/, UI/ and Locales/. No behavior change.
  • Add logo and in-game addon icon