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- London, UK
3D WebGL Multi-Player Game Engine (Node.js / Three.js / HTML5)
A standalone demo. Hexagonal tile server. Player character. No collisions. WASD controls.
3rd person camera implementation with smooth camera transitions and "look around" feature.
three.js world using cannon.js physics and animated player character.
A three.js terrain demo that uses THREE.BufferGeometry() to maximize render performance
rust -> wasm (experimental)