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Unity 3D Tutorial Using AR Foundation Framework πŸš€πŸš€πŸš€

This project is designed for beginners who are interested in Unity 3D development using the AR Foundation framework. It provides a comprehensive guide to help you get started with creating augmented reality applications, covering the essential concepts and tools needed to build immersive AR experiences.

Chapters

πŸš€ Basic Chapters:

  1. C# For Unity
  2. Unity: Base Objects and Components
  3. Unity: MonoBehavior
  4. Unity: Script and Component Properties
  5. State Machines
  6. Input System
  7. Using VS Code as Code Editor

πŸš€ AR Foundation Framework:

  1. AR Foundation Framework: Introduction
  2. AR Controls using XR Interaction Toolkit
  3. AR Plane Manager: Introduction and Examples
  4. AR Image Tracking: Introduction and Examples
  5. AR Animated Character: Example of character control using touching (tap)

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License

This project is licensed under the MIT License - see the LICENSE file for details.

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A Unity 3D tutorial for Beginners using AR Foundation Framework

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