Skip to content

Release 16

Choose a tag to compare

@fredrikr fredrikr released this 31 Aug 22:26
· 14 commits to master since this release

New/changed functionality:

  • Support for Z-code version 6 games with graphics on MEGA65 and Commander X16
  • Support for Z-code version 6 games without graphics on C64, C128 and Plus/4.
  • Fixed incorrect text in usage screen in make.rb, saying values 0 and 1 mean background and foreground for -bordecol etc, when it's actually values bg and fg now.
  • Disabled run/stop key in image loader program, on C64.
  • Fixed garbage showing on top screen row when enabling darkmode at first MORE prompt in z1-z4 game with initial text longer than a screenful, on Plus/4 build with virtual memory.

Z-machine version 6 support means it's now possible to play Zork Zero, Arthur and Shogun on C64, C128 and Plus/4, albeit without graphics. Text-only Journey really needs an 80-column screen, and will play nicely on C128.

On the MEGA65 and Commander X16, all of these games are playable with graphics, and mouse support.

Of course, this presents an opportunity to write new text adventures with graphics, and possibly sound, for MEGA65 and Commander X16. Such games will also be playable on modern computers, using Frotz and other Z-code interpreters.