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The package is brought to the family's standard: the same checks (pnpm check is lint, types and tests), tests run by Vitest, a CI workflow on Node 22 and 24, a release workflow that publishes by trusted publishing, and a Pages workflow, all on current action versions; pnpm test:package packs, installs and imports every entry point.
package.json is made like the family's: a description short enough for npm, homepage, author, module and sideEffects.
The README follows the family's order and lists all twenty-four packages of the family, made from the shared template.
The demo's four pages are made under the family's header, footer, language chooser, Help switch and table cloths, with a description, an icon and a title in the family's form, and an API reference in the same header. The page's own Theme button is gone: light and dark follow the device, as in the other demos.
The demo's tests are Playwright tests that run at a phone's width and a desk's, in Chromium, and the pages themselves in WebKit too.
Fixed
A new game on a page served over plain http, from an address other than localhost, no longer fails: the seed falls back to random bytes where crypto.randomUUID does not exist.
The API reference no longer widens the page on a phone for a doc comment that names a long entry path.
Unused imports and variables are removed from the source; no public export, signature or behaviour changes.