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Kirin

This library is actually a set of frameworks designed to help writing cross platform mobile apps.

It hasn't been out very long, and so has very little documentation.

However, you may want to download it and try building it with XCode or Eclipse+ADT.

Helicopter view

We've been looking around at the alternatives out there: in particular, HTML5 + PhoneGap and Titanium.

The biggest problem for each of these cross-platform solutions is the UI. For a framework, the problem of delivering great UIs that are appropriate for the platform boils down to how to provide a set of tools to the developer that is not only as good as the platform vendor provides i.e. Google and Apple – but also able to translate between the two platforms.

We think this is intractable.

Kirin steps away from this problem, giving the developer the freedom to construct as elaborate a user-interface as the native SDK and tooling can provide.

The non-UI parts of your app – the business logic – is written in Javascript, using APIs provided by Kirin to access the rest of the device. The Javascript runs in an invisible WebView (or UIWebView) using whatever Javascript engine is available to that webview.

For the UI, you build in whatever tools the platform provides, to produce responsive, platform-appropriate and respectful UIs that are driven by a common business logic.

Javascript logic, native UI

We are beginning to see kirin apps as this:

Single page web apps, with a native UI.

Getting Started

A getting started guide can be found on the wiki.

Sightings

The only outing it has in the market place was for the Glastonbury 2011 app – a single app for sure, but it's winning awards, and was featured in Apple's AppStore, the Android Market, and the Ovi market place.

Once we had written the common application logic, each app took only 50% of the time it took to write the comparative fully native app.

Current Status

Kirin provides the tools to:

  • write and test your Javascript logic with node.js, in the CommonJS Module format
  • package the Javascript into a form that can be run in the browser
  • facilitate bi-directional communication between native (Android & Objective-C) and Javascript.
  • access the device APIs. Currently: Settings and Databases are considered

Kirin is currently under heavy development.

News

  • 2012-06-01 Alpha release at Over The Air
  • 2012-04-15 Kirin gains a full time developer.

The best way to keep up is either on the blog or on my twitter feed where I post periodically about Kirin.

LICENSE

  • Copyright 2011 Future Platforms.
  • Released under the Apache v2 License.

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  • Objective-C 48.3%
  • Java 26.3%
  • JavaScript 25.3%
  • Shell 0.1%