This is a demo app to showcase how to run UI Automation scripts from the command line.
You need to have at least Xcode 4.5 along with the command line tools.
Just open a terminal window, change to the project directory and run this:
It will build the application with
xcodebuild in the
/tmp directory and
then execute it with my
unix_instruments wrapper that ensures that
Instruments returns a proper exist status code when a test fails. You can read
more about how that works in the copious comments.
For some reason, Instruments will always launch a universal app in the iPad simulator when launched from the command line. This happens even if you change the simulator device type explicitly in the menu. To get this to work, you need to rebuild the app and tell Xcode to explicitly choose one of the device family types like so:
xcodebuild -sdk iphonesimulator clean build \ CONFIGURATION_BUILD_DIR=$BUILD_DIR \ TARGETED_DEVICE_FAMILY=1
TARGETED_DEVICE_FAMILY to 1 changes the
Info.plist file so that build is only for iPhone. Setting it to 2 makes it only for iPad.