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Super Mango v2.0.1

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@github-actions github-actions released this 27 Oct 18:22
Immutable release. Only release title and notes can be modified.

Maintenance fixes since 2.0.0: the docs audit, docs drift lines (including the Astro 7.4 line), Mesa checksum automation, and a doc comment on the undo comparison. Commit authorship on this range is corrected. No gameplay change.

Automated release built from commit 5ae662c47e327621e4441c5a0957b66ad26a7118.

Downloads

Platform File Notes
Linux x86_64 super-mango-linux-x86_64.zip Extract zip and run ./super-mango
macOS arm64 super-mango-macos-arm64.zip Extract zip and run ./super-mango
Windows x86_64 super-mango-windows-x86_64.zip Extract zip; required toolchain DLLs are included
WebAssembly super-mango-wasm.zip Serve with any HTTP server

Native builder archives include the game and editor, playable assets/, campaign/lab levels/, project and third-party notices, and a short README. Run from the extracted folder. raylib is linked statically; native OS graphics/audio support is required, and Linux dialogs need zenity. Windows bundles required non-system runtime DLLs and their package notices. Reserve assets are excluded; WebAssembly uses the verified .data payloads.

Verify your download

SHA256SUMS lists every archive; each archive also has a GitHub build provenance attestation:

sha256sum --check --ignore-missing SHA256SUMS   # macOS: shasum -a 256 --check --ignore-missing SHA256SUMS
gh attestation verify super-mango-linux-x86_64.zip --repo jonathanperis/super-mango-editor

macOS binaries are ad-hoc signed, not notarized, so Gatekeeper blocks the first launch (right-click Open no longer bypasses this on macOS 15+). First verify the archive with SHA256SUMS or gh attestation verify as above, then either launch the binary once and click Open Anyway in System Settings › Privacy & Security, or run xattr -dr com.apple.quarantine super-mango-macos-arm64 on the extracted folder.