Generates 3D models of plants using L-Systems.
- Unreal Engine 4.4.1+
- Xcode 6.0.1+
- Open project in Xcode (usually in ~/Documents/UnrealProjects/).
- In Xcode the build command to "Editor - Mac" and set the target to "My Mac"
- Run the project, this should open Unreal Engine
To test:
- Inside Unreal Engine, Launch the IOS application
To build:
- Inside Unreal Engine, run "Build" from the toolbar
- Inside Unreal Engine, run "File -> Package Project -> IOS"
- Drag and drop the ".ipa" file produced by Unreal Engine in the IOS folder into iTunes
- Sync any IOS device with iTunes (check that the app is listed to be installed under the Apps tab if it does not show up)