This project is paused right now due the hard time crypto markets is crossing. Will be resumed at better time. But the demo is on.
It's a play to earn game (P2E) in development phase that mixes the crime world with pixel art and comical elements.
The player is challenged to live a day-to-day life of a character who can be a policeman, a thief or a businessman. The thief will try his luck to rob all kinds of establishments, for that, it is necessary to equip with some bests weapons on the market. When not stoned, make some heists that Hollywood films envy. The Dealer provides thieves with fun and pleasure. With freshly picked herbs and top quality synthetics, it allows the thief to continue working actively. Some dealers become real pimps with a menu of whores of all heights and ages. Within this world, not everything is easy and it is far from peaceful. The police are on the street patrolling and can arrest them at any time. Pray you don't get arrested, because you could lose everything.
I need help! Do you want to help me out? Need a pixel art artist to help with some graphics and a bsc blockchain expert to give some tips and clarify the path. Just hit the issues.
The game preview is live and everyone can try it. As the development is being done all the steps are getting marked as complete and the game preview is automatic updated. Click here to check it out: Game Preview.
Next implementations:
- Login page (Metamask integration)
- Select character type
- tab menu with : Robbery, Prison, Club, Market and Settings
- prison page
- settings page (as developing demand)
- club page (hookers)
- club page (drugs)
- historic page (player crime historic)
- market (weapons and special items)
- inventory (equip weapons and special items)
- hospital (recovery stamina and regenerate intoxication)
- reset player settings
- on reload page, auto select last robbery place
- fix strength ups (beyond other stats)
- go to prison on failed robbery
- free from prison (Escape or bribe)
- free from prison (Waiting release time)
- prevent make robbery when out of stamina
- events structure for history page
- refresh stamina when take drugs or get a hooker
- restore 1 stamina point every hour
- clear 1 intoxication point every hour
- the player gets for life prison when all attributes became 0 (Character loss)
- Keep Player data on session
- Same Hookers need to stay in club for at least 10 min
- auto redirect to prison when in life imprisonment (Need Fix Player Session First)
- use full stamina option on robbery
- settings option for player change avatar head and name
- Player Minter
- Login form load after page
- Login placeholder while loading
- Prison: Gym Session to upgrade Strength
- Prison: Sports Session to upgrade Dexterity
- Market: Merchandises Background Colors
- Market: Player to Equip Items
- Inventory: Prevent equip same item (check name)
- Inventory: Players can equip 2 Weapons and 3 other items.
- Inventory: sell an equipment
- Market: buy an equipment
- Create a pixel logo
- remove visibility of 0% chance robberies
- remove visibility of 100% chance robberies (keep only 1)
- cool pixel img when success or fail robbery
- Tooltip on intoxication and stamina showing clearing rates
- install code optimization github plugin
- heroku instance for preview and tests
- centralized strings (Messages, texts, words, etc)
- custom not found page
- minify and compress static files
- test automation with jest
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