Skip to content

Object Panel

jsutlive edited this page Apr 21, 2023 · 2 revisions

Introduction

The object panel is used for easy storage of important objects and groups in a scene for quick access. There are two objects present at all times, and other possible objects which can be added

Icons and Object Types

Different object types have different icons. Below are all the possible icons available.

Permanent Objects

Physics: Click this to access the physics settings of the simulation. This is also where you can change save settings and load .csv batch files.

Camera: Click this to access the main camera of the simulator.

Other Objects

Model physics: Click this to access the parent entity of a complex mesh structure. Currently only one can be supported.

Entity group: Click this to access created entity groups for easy access and physics manipulation. Can support up to 10 groups.

Clone this wiki locally