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A project to begin creating a battle system inspired by the video game Chrono Trigger.

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jvandeus/TriggerBattleSystem

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Outline:

The goal of this project is to have a smaller scoped objective in order further learn game developement using unity as well as get closer to some kind of playable prototype for a larger rpg-like video game.

The sections below will likely change throughout development and will mostly serve as a guidline to keep development moving forward as well as provide a central notepad for possible features or anything that might help future development.

Phase 1 Features&Goals

Currently in Development

  • top-down view based on square tiles
  • visual/audio undecided - use placeholder assets all around.
  • player characters with basic stats. they don't even have to do anything just yet, but being view-able in some way like the unity inspector would be nice:
    • HP
    • MP
    • Speed (or whatever stat for ATB meter stuff)
    • Strength (evneually will be melee weapon strength)
    • Dexterity (eventually will be ranged weapon strength)
    • Intelligence (eventually will be magic strength)
  • player party of variable size with a set-able max number of party members
  • grid/tile based map with non-grid based movement
  • enemies with same setable stats as party members
  • random number of enemies spawn for the player to fight
  • player and enemies have an "attack" action
  • win condition: Player defeats all enemies and gains xp
  • lose condition: Player party defeated and game over

Phase 2 Features&Goals

After phase 1, one or more of the following could be the next development focus.

  • game saving and loading system.
    • should be able to set stats, save it, and load a saved file.
  • create basic GUI for displaying stats
  • create some kind of AOE attack or magic
  • investigate and implement verticality in the evironment in some fasion, possiblly faked vertical elements were its all just based off a stat and the art only makes it look higher up.

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A project to begin creating a battle system inspired by the video game Chrono Trigger.

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