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Unity Dashed (Dotted) Sprite Shape

This is a small example project that demonstrates creating dashed (dotted) 2D Sprite Shapes in Unity using a custom shader and the 2D SpriteShape package. It's tested on Unity 2019.4.26f1 with built-in render pipeline, URP/HDRP isn't tested. The idea is based on this Twitter post but the shader is slightly different.

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Creating dashed (dotted) 2D Sprite Shapes in Unity

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