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v0.2.0

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@keystoneintelligence keystoneintelligence released this 01 Oct 14:32
· 3 commits to main since this release
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Sprite Sage v0.2.0 brings new ways to create, animate, and export your sprites.

  • Local AI generation with integrated model setup and reference-based editing.
  • 3D → 2D sprites: Bake GLB models into directional sprite animations.
  • Experimental motion templates: Animate characters using the included Bandit template, with frame review, retries, and resumable jobs.
  • Better animation tools: Drag-and-drop timelines, per-frame timing, playback controls, pixel-perfect zoom, and improved undo/redo.
  • More import and polish options: Image sequences, sprite sheets, Aseprite, animated GIF/WebP, and background cleanup.
  • More consistent AI artwork: Project style and character references carry through generation.
  • Smoother workflow: Recent projects, whole-project Godot export, recovery checkpoints, secure API key storage, and no extra Windows command window.

Upgrade note: Saved sprites use a new format that older Sprite Sage versions cannot open.