This is a Phaser Editor 2D v3 project template.
- It includes the latest Phaser v3 runtime as a node package.
- It is coded in TypeScript. The
tsc
is included as a node package. - It includes a VS Code project configuration (
jsconfig.json
file).
This project is based on TypeScript so for getting the game, first, you need to install TypeScript and other dependencies:
$ npm install
$ npm update
Then, for running the game, you need to compile the TypeScript files:
$ npm run build
It outputs the JavaScript code into the game.js
file.
Often, you would like to run the TypeScript compiler in watch mode:
$ npm start
-
If you have NodeJS installed, you can run the editor using the
editor
NPM script, defined in thepackage.json
file:$ npm install $ npm run editor
-
If you are in a remote environment (like the Gitpod.io IDE), then run the editor like this:
$ npm run editor-remote
-
If you want to see all the editor options, run:
$ npx phasereditor2d-launcher -help
-
If Phaser Editor 2D Core is globally installed, you can run:
$ PhaserEditor2D -project .
This repository is ready for start coding in Gitpod, a Cloud Development Environment. You only need to click on this link for starting a new workspace.
This is what Gitpod does:
- Creates a workspace for this project.
- Opens VS Code to edit this repo.
- Installs & updates the dependencies of this repo.
- Runs Phaser Editor 2D Core server in port
1959
.
In the Ports panel in VS Code, it shows the links for opening the editor (port 1959
). It gives you the options of copy the URL, open the URL in a preview panel, or open the URL in a new tab.