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Not entirely sure what you mean, if you mean the direction, the metric models do indeed return 0 as closest to camera, I just inverted it as ControlNets etc. expect the opposite. You can simply invert it again if you want the other way around.
Ok thanks for the reply.
Im a bit confused as to how an invert would set a point as 1 ? since
something can be 3 or 7 meters away?
Isn`t it more logical to just use the relative control net if you want to
use ControlNet and leave the metric model untouched ?
(vfx uses floating point depth starting from 0 for lots of things like fog
and defocus)
Op di 25 jun 2024 om 01:36 schreef Jukka Seppänen ***@***.***
I was wondering if I am missing a node or something.
Depth going from 1 to 0 in the total range of the image depth works.
However, I was expecting that when I save an EXR of the metric model i would get values starting from 0.
Am I doing something wrong, or is this normal behaviour ?
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