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BugDeviation from expected behaviourDeviation from expected behaviourRendererBugs related to the renderersBugs related to the renderers
Description
Describe the bug
The 2D-Canvas renderer is mapping the 2D-coordinates in a wrong was:
- Only 1/2 of the place in the render screen will be used.
- The y-mapping breaks rfom 0 ... w/2
- The y-coorindate origin is at the bottom edge.
To Reproduce
Steps to reproduce the behavior:
- Build the engine
- Start Demo2D
Expected behavior
- Whole resolution shall be used
- Origin of y is on the top
Screenshots
NA
Desktop (please complete the following information):
- OS: All
Additional context
NA
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BugDeviation from expected behaviourDeviation from expected behaviourRendererBugs related to the renderersBugs related to the renderers