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A Quartz Composer plugin for drawing GL primitives and modifying the GL environment.
Objective-C
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GLTools.xcodeproj
KinemeGLSplinePatchUI.nib
compositions
tests
GLToolsPrincipal.h
GLToolsPrincipal.m
GLTools_Prefix.pch
Info.plist
KinemeGLBlendEquationPatch.h
KinemeGLBlendEquationPatch.m
KinemeGLBlendEquationPatch.xml
KinemeGLCameraPatch.h
KinemeGLCameraPatch.m
KinemeGLCameraPatch.xml
KinemeGLClearDepthPatch.h
KinemeGLClearDepthPatch.m
KinemeGLClearDepthPatch.xml
KinemeGLColorMaskPatch.h
KinemeGLColorMaskPatch.m
KinemeGLColorMaskPatch.xml
KinemeGLContextInfoPatch.h
KinemeGLContextInfoPatch.m
KinemeGLContextInfoPatch.xml
KinemeGLCubeStructurePatch.h
KinemeGLCubeStructurePatch.m
KinemeGLCubeStructurePatch.xml
KinemeGLDepthBufferAlphaThresholdPatch.h
KinemeGLDepthBufferAlphaThresholdPatch.m
KinemeGLDepthBufferAlphaThresholdPatch.xml
KinemeGLDepthSortEnvironmentPatch.h
KinemeGLDepthSortEnvironmentPatch.m
KinemeGLDepthSortEnvironmentPatch.xml
KinemeGLDepthSortSpritePatch.h
KinemeGLDepthSortSpritePatch.m
KinemeGLDepthSortSpritePatch.xml
KinemeGLFieldOfViewPatch.h
KinemeGLFieldOfViewPatch.m
KinemeGLFieldOfViewPatch.xml
KinemeGLFrustumPatch.h
KinemeGLFrustumPatch.m
KinemeGLFrustumPatch.xml
KinemeGLGenerateMipMapPatch.h
KinemeGLGenerateMipMapPatch.m
KinemeGLGenerateMipMapPatch.xml
KinemeGLGridEditorPatch.h
KinemeGLGridEditorPatch.m
KinemeGLGridEditorPatch.xml
KinemeGLGridGeneratorPatch.h
KinemeGLGridGeneratorPatch.m
KinemeGLGridGeneratorPatch.xml
KinemeGLGridPatch.h
KinemeGLGridPatch.m
KinemeGLGridPatch.xml
KinemeGLGridRendererPatch.h
KinemeGLGridRendererPatch.m
KinemeGLGridRendererPatch.xml
KinemeGLInverseRotation.h
KinemeGLInverseRotation.m
KinemeGLInverseRotation.xml
KinemeGLLightingBypassPatch.h
KinemeGLLightingBypassPatch.m
KinemeGLLightingBypassPatch.xml
KinemeGLLineExpressionPatch.h
KinemeGLLineExpressionPatch.m
KinemeGLLineExpressionPatch.xml
KinemeGLLinePatch.h
KinemeGLLinePatch.m
KinemeGLLinePatch.xml
KinemeGLLineStructurePatch.h
KinemeGLLineStructurePatch.m
KinemeGLLineStructurePatch.xml
KinemeGLLoadMatrixPatch.h
KinemeGLLoadMatrixPatch.m
KinemeGLLoadMatrixPatch.xml
KinemeGLLogicOpPatch.h
KinemeGLLogicOpPatch.m
KinemeGLLogicOpPatch.xml
KinemeGLLookAtPatch.h
KinemeGLLookAtPatch.m
KinemeGLLookAtPatch.xml
KinemeGLMultMatrixPatch.h
KinemeGLMultMatrixPatch.m
KinemeGLMultMatrixPatch.xml
KinemeGLOrthoPatch.h
KinemeGLOrthoPatch.m
KinemeGLOrthoPatch.xml
KinemeGLPointPatch.h
KinemeGLPointPatch.m
KinemeGLPointPatch.xml
KinemeGLPointStructurePatch.h
KinemeGLPointStructurePatch.m
KinemeGLPointStructurePatch.xml
KinemeGLPolygonModePatch.h
KinemeGLPolygonModePatch.m
KinemeGLPolygonModePatch.xml
KinemeGLPolygonOffsetPatch.h
KinemeGLPolygonOffsetPatch.m
KinemeGLPolygonOffsetPatch.xml
KinemeGLQuadPatch.h
KinemeGLQuadPatch.m
KinemeGLQuadPatch.xml
KinemeGLQuadStructurePatch.h
KinemeGLQuadStructurePatch.m
KinemeGLQuadStructurePatch.xml
KinemeGLReadPixelsPatch.h
KinemeGLReadPixelsPatch.m
KinemeGLReadPixelsPatch.xml
KinemeGLRenderInImageWithDepthPatch.h
KinemeGLRenderInImageWithDepthPatch.m
KinemeGLRenderInImageWithDepthPatch.xml
KinemeGLRenderer.h
KinemeGLScalePatch.h
KinemeGLScalePatch.m
KinemeGLScalePatch.xml
KinemeGLScissorPatch.h
KinemeGLScissorPatch.m
KinemeGLScissorPatch.xml
KinemeGLShadeModelPatch.h
KinemeGLShadeModelPatch.m
KinemeGLShadeModelPatch.xml
KinemeGLSplinePatch.h
KinemeGLSplinePatch.m
KinemeGLSplinePatch.xml
KinemeGLSplinePatchUI.h
KinemeGLSplinePatchUI.m
KinemeGLStereoEnvironmentPatch.h
KinemeGLStereoEnvironmentPatch.m
KinemeGLStereoEnvironmentPatch.xml
KinemeGLStructureRendererPatch.h
KinemeGLStructureRendererPatch.m
KinemeGLStructureRendererPatch.xml
KinemeGLTorusPatch.h
KinemeGLTorusPatch.m
KinemeGLTorusPatch.xml
KinemeGLTrianglePatch.h
KinemeGLTrianglePatch.m
KinemeGLTrianglePatch.xml
KinemeGLTriangleStructurePatch.h
KinemeGLTriangleStructurePatch.m
KinemeGLTriangleStructurePatch.xml
KinemeGLViewportPatch.h
KinemeGLViewportPatch.m
KinemeGLViewportPatch.xml
KinemeSuperGLSLGridPatch.h
KinemeSuperGLSLGridPatch.m
KinemeSuperGLSLGridPatch.xml
LICENSE.txt
README.markdown
UnitTests-Info.plist
UnitTests.h
UnitTests.m

README.markdown

Kineme GLTools

Kineme GLTools is a Quartz Composer plugin for drawing GL primitives and modifying the GL environment.

For more Quartz Composer plugins and compositions, plus community forums, go to kineme.net.

How to get it

Download or clone it from GitHub.

How to install it

  1. Install the QCPatch Xcode Template, a.k.a. Quartz Composer unofficial API, a.k.a. SkankySDK.
  2. Build GLTools.xcodeproj. This will create the file ~/Library/Graphics/Quartz Composer Patches/GLTools.plugin.
  3. Restart Quartz Composer. The patches will show up under the Kineme GLTools category.

How to run the unit tests

  1. Set the Active Target to UnitTests.
  2. Build and Run.

License

Kineme GLTools is released under the MIT License.

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