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A Quartz Composer plugin for drawing GL primitives and modifying the GL environment.
Objective-C
branch: master
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GLTools.xcodeproj
KinemeGLSplinePatchUI.nib
compositions
tests
GLToolsPrincipal.h GLTools v1.6
GLToolsPrincipal.m
GLTools_Prefix.pch
Info.plist GLTools v1.6
KinemeGLBlendEquationPatch.h
KinemeGLBlendEquationPatch.m
KinemeGLBlendEquationPatch.xml
KinemeGLCameraPatch.h
KinemeGLCameraPatch.m GLTools v1.6
KinemeGLCameraPatch.xml
KinemeGLClearDepthPatch.h
KinemeGLClearDepthPatch.m
KinemeGLClearDepthPatch.xml
KinemeGLColorMaskPatch.h
KinemeGLColorMaskPatch.m
KinemeGLColorMaskPatch.xml
KinemeGLContextInfoPatch.h
KinemeGLContextInfoPatch.m
KinemeGLContextInfoPatch.xml
KinemeGLCubeStructurePatch.h
KinemeGLCubeStructurePatch.m
KinemeGLCubeStructurePatch.xml
KinemeGLDepthBufferAlphaThresholdPatch.h
KinemeGLDepthBufferAlphaThresholdPatch.m
KinemeGLDepthBufferAlphaThresholdPatch.xml
KinemeGLDepthSortEnvironmentPatch.h
KinemeGLDepthSortEnvironmentPatch.m
KinemeGLDepthSortEnvironmentPatch.xml GLTools v1.6
KinemeGLDepthSortSpritePatch.h
KinemeGLDepthSortSpritePatch.m
KinemeGLDepthSortSpritePatch.xml GLTools v1.6
KinemeGLFieldOfViewPatch.h
KinemeGLFieldOfViewPatch.m
KinemeGLFieldOfViewPatch.xml GLTools v1.6
KinemeGLFrustumPatch.h GLTools v1.6
KinemeGLFrustumPatch.m
KinemeGLFrustumPatch.xml
KinemeGLGenerateMipMapPatch.h
KinemeGLGenerateMipMapPatch.m
KinemeGLGenerateMipMapPatch.xml GLTools v1.6
KinemeGLGridEditorPatch.h GLTools v1.6
KinemeGLGridEditorPatch.m
KinemeGLGridEditorPatch.xml
KinemeGLGridGeneratorPatch.h
KinemeGLGridGeneratorPatch.m
KinemeGLGridGeneratorPatch.xml
KinemeGLGridPatch.h GLTools v1.6
KinemeGLGridPatch.m GLTools v1.6
KinemeGLGridPatch.xml
KinemeGLGridRendererPatch.h
KinemeGLGridRendererPatch.m
KinemeGLGridRendererPatch.xml
KinemeGLInverseRotation.h
KinemeGLInverseRotation.m GLTools v1.6
KinemeGLInverseRotation.xml
KinemeGLLightingBypassPatch.h
KinemeGLLightingBypassPatch.m
KinemeGLLightingBypassPatch.xml
KinemeGLLineExpressionPatch.h
KinemeGLLineExpressionPatch.m GLTools v1.6
KinemeGLLineExpressionPatch.xml
KinemeGLLinePatch.h
KinemeGLLinePatch.m
KinemeGLLinePatch.xml
KinemeGLLineStructurePatch.h
KinemeGLLineStructurePatch.m
KinemeGLLineStructurePatch.xml GLTools v1.6
KinemeGLLoadMatrixPatch.h
KinemeGLLoadMatrixPatch.m
KinemeGLLoadMatrixPatch.xml
KinemeGLLogicOpPatch.h
KinemeGLLogicOpPatch.m
KinemeGLLogicOpPatch.xml
KinemeGLLookAtPatch.h
KinemeGLLookAtPatch.m
KinemeGLLookAtPatch.xml GLTools v1.6
KinemeGLMultMatrixPatch.h
KinemeGLMultMatrixPatch.m
KinemeGLMultMatrixPatch.xml GLTools v1.6
KinemeGLOrthoPatch.h
KinemeGLOrthoPatch.m
KinemeGLOrthoPatch.xml GLTools v1.6
KinemeGLPointPatch.h
KinemeGLPointPatch.m
KinemeGLPointPatch.xml GLTools v1.6
KinemeGLPointStructurePatch.h
KinemeGLPointStructurePatch.m
KinemeGLPointStructurePatch.xml
KinemeGLPolygonModePatch.h
KinemeGLPolygonModePatch.m
KinemeGLPolygonModePatch.xml
KinemeGLPolygonOffsetPatch.h
KinemeGLPolygonOffsetPatch.m
KinemeGLPolygonOffsetPatch.xml
KinemeGLQuadPatch.h
KinemeGLQuadPatch.m
KinemeGLQuadPatch.xml
KinemeGLQuadStructurePatch.h
KinemeGLQuadStructurePatch.m
KinemeGLQuadStructurePatch.xml
KinemeGLReadPixelsPatch.h
KinemeGLReadPixelsPatch.m
KinemeGLReadPixelsPatch.xml
KinemeGLRenderInImageWithDepthPatch.h
KinemeGLRenderInImageWithDepthPatch.m
KinemeGLRenderInImageWithDepthPatch.xml
KinemeGLRenderer.h GLTools v1.6
KinemeGLScalePatch.h
KinemeGLScalePatch.m
KinemeGLScalePatch.xml
KinemeGLScissorPatch.h
KinemeGLScissorPatch.m
KinemeGLScissorPatch.xml
KinemeGLShadeModelPatch.h
KinemeGLShadeModelPatch.m
KinemeGLShadeModelPatch.xml
KinemeGLSplinePatch.h GLTools v1.6
KinemeGLSplinePatch.m
KinemeGLSplinePatch.xml
KinemeGLSplinePatchUI.h
KinemeGLSplinePatchUI.m
KinemeGLStereoEnvironmentPatch.h
KinemeGLStereoEnvironmentPatch.m
KinemeGLStereoEnvironmentPatch.xml
KinemeGLStructureRendererPatch.h
KinemeGLStructureRendererPatch.m GLTools v1.6
KinemeGLStructureRendererPatch.xml GLTools v1.6
KinemeGLTorusPatch.h
KinemeGLTorusPatch.m GLTools v1.6
KinemeGLTorusPatch.xml
KinemeGLTrianglePatch.h
KinemeGLTrianglePatch.m
KinemeGLTrianglePatch.xml
KinemeGLTriangleStructurePatch.h
KinemeGLTriangleStructurePatch.m
KinemeGLTriangleStructurePatch.xml
KinemeGLViewportPatch.h GLTools v1.6
KinemeGLViewportPatch.m
KinemeGLViewportPatch.xml
KinemeSuperGLSLGridPatch.h
KinemeSuperGLSLGridPatch.m GLTools v1.6
KinemeSuperGLSLGridPatch.xml
LICENSE.txt
README.markdown
UnitTests-Info.plist GLTools v1.6
UnitTests.h GLTools v1.6
UnitTests.m

README.markdown

Kineme GLTools

Kineme GLTools is a Quartz Composer plugin for drawing GL primitives and modifying the GL environment.

For more Quartz Composer plugins and compositions, plus community forums, go to kineme.net.

How to get it

Download or clone it from GitHub.

How to install it

  1. Install the QCPatch Xcode Template, a.k.a. Quartz Composer unofficial API, a.k.a. SkankySDK.
  2. Build GLTools.xcodeproj. This will create the file ~/Library/Graphics/Quartz Composer Patches/GLTools.plugin.
  3. Restart Quartz Composer. The patches will show up under the Kineme GLTools category.

How to run the unit tests

  1. Set the Active Target to UnitTests.
  2. Build and Run.

License

Kineme GLTools is released under the MIT License.

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