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A Quartz Composer plugin for drawing GL primitives and modifying the GL environment.
Objective-C
branch: master
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GLTools.xcodeproj GLTools v1.6
KinemeGLSplinePatchUI.nib
compositions GLTools v1.6
tests GLTools v1.6
GLToolsPrincipal.h GLTools v1.6
GLToolsPrincipal.m GLTools v1.6
GLTools_Prefix.pch
Info.plist GLTools v1.6
KinemeGLBlendEquationPatch.h GLTools v1.6
KinemeGLBlendEquationPatch.m GLTools v1.6
KinemeGLBlendEquationPatch.xml
KinemeGLCameraPatch.h GLTools v1.6
KinemeGLCameraPatch.m GLTools v1.6
KinemeGLCameraPatch.xml GLTools v1.6
KinemeGLClearDepthPatch.h GLTools v1.6
KinemeGLClearDepthPatch.m GLTools v1.6
KinemeGLClearDepthPatch.xml GLTools v1.6
KinemeGLColorMaskPatch.h GLTools v1.6
KinemeGLColorMaskPatch.m GLTools v1.6
KinemeGLColorMaskPatch.xml GLTools v1.6
KinemeGLContextInfoPatch.h GLTools v1.6
KinemeGLContextInfoPatch.m GLTools v1.6
KinemeGLContextInfoPatch.xml GLTools v1.6
KinemeGLCubeStructurePatch.h
KinemeGLCubeStructurePatch.m GLTools v1.6
KinemeGLCubeStructurePatch.xml GLTools v1.6
KinemeGLDepthBufferAlphaThresholdPatch.h GLTools v1.6
KinemeGLDepthBufferAlphaThresholdPatch.m GLTools v1.6
KinemeGLDepthBufferAlphaThresholdPatch.xml GLTools v1.6
KinemeGLDepthSortEnvironmentPatch.h GLTools v1.6
KinemeGLDepthSortEnvironmentPatch.m GLTools v1.6
KinemeGLDepthSortEnvironmentPatch.xml GLTools v1.6
KinemeGLDepthSortSpritePatch.h
KinemeGLDepthSortSpritePatch.m GLTools v1.6
KinemeGLDepthSortSpritePatch.xml GLTools v1.6
KinemeGLFieldOfViewPatch.h
KinemeGLFieldOfViewPatch.m GLTools v1.6
KinemeGLFieldOfViewPatch.xml GLTools v1.6
KinemeGLFrustumPatch.h GLTools v1.6
KinemeGLFrustumPatch.m GLTools v1.6
KinemeGLFrustumPatch.xml GLTools v1.6
KinemeGLGenerateMipMapPatch.h GLTools v1.6
KinemeGLGenerateMipMapPatch.m GLTools v1.6
KinemeGLGenerateMipMapPatch.xml GLTools v1.6
KinemeGLGridEditorPatch.h GLTools v1.6
KinemeGLGridEditorPatch.m GLTools v1.6
KinemeGLGridEditorPatch.xml GLTools v1.6
KinemeGLGridGeneratorPatch.h GLTools v1.6
KinemeGLGridGeneratorPatch.m GLTools v1.6
KinemeGLGridGeneratorPatch.xml GLTools v1.6
KinemeGLGridPatch.h GLTools v1.6
KinemeGLGridPatch.m GLTools v1.6
KinemeGLGridPatch.xml GLTools v1.6
KinemeGLGridRendererPatch.h GLTools v1.6
KinemeGLGridRendererPatch.m GLTools v1.6
KinemeGLGridRendererPatch.xml GLTools v1.6
KinemeGLInverseRotation.h GLTools v1.6
KinemeGLInverseRotation.m GLTools v1.6
KinemeGLInverseRotation.xml GLTools v1.6
KinemeGLLightingBypassPatch.h
KinemeGLLightingBypassPatch.m GLTools v1.6
KinemeGLLightingBypassPatch.xml GLTools v1.6
KinemeGLLineExpressionPatch.h
KinemeGLLineExpressionPatch.m GLTools v1.6
KinemeGLLineExpressionPatch.xml GLTools v1.6
KinemeGLLinePatch.h GLTools v1.6
KinemeGLLinePatch.m GLTools v1.6
KinemeGLLinePatch.xml GLTools v1.6
KinemeGLLineStructurePatch.h GLTools v1.6
KinemeGLLineStructurePatch.m GLTools v1.6
KinemeGLLineStructurePatch.xml GLTools v1.6
KinemeGLLoadMatrixPatch.h GLTools v1.6
KinemeGLLoadMatrixPatch.m GLTools v1.6
KinemeGLLoadMatrixPatch.xml GLTools v1.6
KinemeGLLogicOpPatch.h GLTools v1.6
KinemeGLLogicOpPatch.m GLTools v1.6
KinemeGLLogicOpPatch.xml GLTools v1.6
KinemeGLLookAtPatch.h GLTools v1.6
KinemeGLLookAtPatch.m GLTools v1.6
KinemeGLLookAtPatch.xml GLTools v1.6
KinemeGLMultMatrixPatch.h GLTools v1.6
KinemeGLMultMatrixPatch.m GLTools v1.6
KinemeGLMultMatrixPatch.xml GLTools v1.6
KinemeGLOrthoPatch.h GLTools v1.6
KinemeGLOrthoPatch.m GLTools v1.6
KinemeGLOrthoPatch.xml GLTools v1.6
KinemeGLPointPatch.h GLTools v1.6
KinemeGLPointPatch.m GLTools v1.6
KinemeGLPointPatch.xml GLTools v1.6
KinemeGLPointStructurePatch.h GLTools v1.6
KinemeGLPointStructurePatch.m GLTools v1.6
KinemeGLPointStructurePatch.xml
KinemeGLPolygonModePatch.h GLTools v1.6
KinemeGLPolygonModePatch.m
KinemeGLPolygonModePatch.xml GLTools v1.6
KinemeGLPolygonOffsetPatch.h GLTools v1.6
KinemeGLPolygonOffsetPatch.m
KinemeGLPolygonOffsetPatch.xml GLTools v1.6
KinemeGLQuadPatch.h
KinemeGLQuadPatch.m GLTools v1.6
KinemeGLQuadPatch.xml GLTools v1.6
KinemeGLQuadStructurePatch.h GLTools v1.6
KinemeGLQuadStructurePatch.m GLTools v1.6
KinemeGLQuadStructurePatch.xml GLTools v1.6
KinemeGLReadPixelsPatch.h GLTools v1.6
KinemeGLReadPixelsPatch.m GLTools v1.6
KinemeGLReadPixelsPatch.xml GLTools v1.6
KinemeGLRenderInImageWithDepthPatch.h GLTools v1.6
KinemeGLRenderInImageWithDepthPatch.m GLTools v1.6
KinemeGLRenderInImageWithDepthPatch.xml
KinemeGLRenderer.h GLTools v1.6
KinemeGLScalePatch.h GLTools v1.6
KinemeGLScalePatch.m GLTools v1.6
KinemeGLScalePatch.xml
KinemeGLScissorPatch.h GLTools v1.6
KinemeGLScissorPatch.m GLTools v1.6
KinemeGLScissorPatch.xml
KinemeGLShadeModelPatch.h GLTools v1.6
KinemeGLShadeModelPatch.m
KinemeGLShadeModelPatch.xml GLTools v1.6
KinemeGLSplinePatch.h GLTools v1.6
KinemeGLSplinePatch.m GLTools v1.6
KinemeGLSplinePatch.xml GLTools v1.6
KinemeGLSplinePatchUI.h GLTools v1.6
KinemeGLSplinePatchUI.m GLTools v1.6
KinemeGLStereoEnvironmentPatch.h GLTools v1.6
KinemeGLStereoEnvironmentPatch.m GLTools v1.6
KinemeGLStereoEnvironmentPatch.xml GLTools v1.6
KinemeGLStructureRendererPatch.h GLTools v1.6
KinemeGLStructureRendererPatch.m GLTools v1.6
KinemeGLStructureRendererPatch.xml GLTools v1.6
KinemeGLTorusPatch.h GLTools v1.6
KinemeGLTorusPatch.m GLTools v1.6
KinemeGLTorusPatch.xml
KinemeGLTrianglePatch.h GLTools v1.6
KinemeGLTrianglePatch.m
KinemeGLTrianglePatch.xml
KinemeGLTriangleStructurePatch.h GLTools v1.6
KinemeGLTriangleStructurePatch.m GLTools v1.6
KinemeGLTriangleStructurePatch.xml
KinemeGLViewportPatch.h GLTools v1.6
KinemeGLViewportPatch.m GLTools v1.6
KinemeGLViewportPatch.xml GLTools v1.6
KinemeSuperGLSLGridPatch.h GLTools v1.6
KinemeSuperGLSLGridPatch.m GLTools v1.6
KinemeSuperGLSLGridPatch.xml GLTools v1.6
LICENSE.txt GLTools v1.6
README.markdown GLTools v1.6
UnitTests-Info.plist GLTools v1.6
UnitTests.h GLTools v1.6
UnitTests.m

README.markdown

Kineme GLTools

Kineme GLTools is a Quartz Composer plugin for drawing GL primitives and modifying the GL environment.

For more Quartz Composer plugins and compositions, plus community forums, go to kineme.net.

How to get it

Download or clone it from GitHub.

How to install it

  1. Install the QCPatch Xcode Template, a.k.a. Quartz Composer unofficial API, a.k.a. SkankySDK.
  2. Build GLTools.xcodeproj. This will create the file ~/Library/Graphics/Quartz Composer Patches/GLTools.plugin.
  3. Restart Quartz Composer. The patches will show up under the Kineme GLTools category.

How to run the unit tests

  1. Set the Active Target to UnitTests.
  2. Build and Run.

License

Kineme GLTools is released under the MIT License.

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