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UVersionControl README

Features

  • An open source Version Control(VC) integration into Unity using SVN as backend
  • GUI locks to avoid accidently modifing a resources without VC lock
  • Overview window showing current status on relevant files in relation to VC
  • Interactive icons on all assets in project- and hierarchy-view
  • SceneView gui to quickly get the lock on the current active scene
  • The concept of .meta files are abstracted away from the user

Setup Guide

  1. Make sure to have a command-line SVN client installed
  2. Have an already existing SVN checkout in the root of a Unity Project folder
  3. Make sure to turn on visible meta files (Edit -> Project Settings -> Editor -> Version Control -> Mode)
  4. make sure it is using .NET 4.x (Edit -> Project Settings -> Player -> Other Settings -> Configuration -> Scripting runtime version)
  5. Clone the uversioncontrol Git repo into a folder in the '[YourProject]/Packages' directory
  6. In the top menu find the UVC entry and select Overview Window and dock it somewhere
  7. Press the red 'On/Off' toggle button and if all went well you should be ready to go

Usage Guide

  • Check the settings menu by clicking the settings button in the Overview Window
  • Use the icons in project and hierarchy view to do version control actions
  • Use the button in Sceneview to perform version control actions on current scene
  • In project view right-click a selection of objects and under UVC select action to perform
  • Use the Overview Window to perform actions and see the state of files under version control

Subversion-Related Notes

Windows

On windows it is recommended to install Tortoise SVN 1.7+ with commandline enabled during the installation.

Mac / OSX

There are two recommended options for installing commandline SVN on OSX:

MacPorts

With MacPorts installed do sudo port install subversion. In Unity select the Settings item in UVC menu. Add /opt/local/bin/ to the environment path.

XCode

The newer versions of XCode comes with command line SVN 1.7+ Xcode > Preferences > Downloads > Command Line Tools > Install

Information

  • See the Documentation folder for a structural overview of the code
  • See the MIT open source license in the TermsOfUse.txt

How to use

  • Add to Unity project Package folder or Assets folder

Project Overview

General C#

  • CommandLine: executes a commandline process
  • SVNBackend: is only project with SVN specific code. Uses CommandLine svn client.
  • Common: holds general version control concepts.

Unity Specific

  • UnityVersionControl: contains all Unity specific concerns
  • RendererInspectors: is optional but gives direct access to VC commands on the inspector of a Renderer components.