This is a header-only single-file std::filesystem compatible helper library,
based on the C++17 specs, but implemented for C++11 or C++14 (so not 100%
conforming to the C++17 standard). It is currently tested on macOS 10.12, Windows 10,
and Ubuntu 18.04 but should work on other versions too, as long as you have a
C++11 compatible compiler. It is of course in its own namespace ghc::filesystem
to not interfere with a regular std::filesystem
should you use it in a mixed C++17
environment.
It could still use some polishing, test coverage is above 90%, I didn't benchmark much yet, but I'll try to optimize some parts and refactor others, so I'm striving to improve it as long as it doesn't introduce additional C++17 compatibility issues. Feedback is always welcome. Simply open an issue if you see something missing or wrong or not behaving as expected and I'll comment.
I'm often in need of filesystem functionality, mostly fs::path
, but directory
access too, and when beginning to use C++11, I used that language update
to try to reduce my third-party dependencies. I could drop most of what
I used, but still missed some stuff that I started implementing for the
fun of it. Originally I based these helpers on my own coding- and naming
conventions. When C++17 was finalized, I wanted to use that interface,
but it took a while, to push myself to convert my classes.
The implementation is closely based on chapter 30.10 from the C++17 standard and a draft close to that version is Working Draft N4687. It is from after the standardization of C++17 but it contains the latest filesystem interface changes compared to the Working Draft N4659.
I want to thank the people working on improving C++, I really liked how the language evolved with C++11 and the following standards. Keep on the good work!
Oh, and if you ask yourself, what ghc
is standing for, it is simply
gulraks helper classes
, yeah, I know, not very imaginative, but I wanted a
short namespace and I use it in some of my private classes (so it has nothing
to do with Haskell).
ghc::filesystem
is developed on macOS but tested on Windows and Linux.
It should work on any of these with a C++11-capable compiler. I currently
don't have a BSD derivate besides macOS, so the preprocessor checks will
cry out if you try to use it there, but if there is demand, I can try to
help. Also there are some checks to hopefully better work on Android, but
as I currently don't test with the Android NDK, I wouldn't call it a
supported platform yet. All in all, I don't see it replacing std::filesystem
where full C++17 is available, it doesn't try to be a "better"
std::filesystem
, just a drop-in if you can't use it (with the exception
of the UTF-8 preference on Windows).
Unit tests are currently run with:
- macOS 10.12: Xcode 9.2 (clang-900.0.39.2), Xcode 10.2, GCC 8.1.0, Clang 7.0.0
- Windows: Visual Studio 2017, Visual Studio 2015, MingW GCC 6.3 (Win32), GCC 7.2 (Win64)
- Linux (Ubuntu): GCC (5.5, 6.5, 7.4, 8.1, 8.2), Clang (5.0, 6.0, 7.1, 8.0)
The header comes with a set of unit-tests and uses CMake as a build tool and Catch2 as test framework.
All tests agains this implementation should succeed, depending on your environment it might be that there are some warnings, e.g. if you have no rights to create Symlinks on Windows or at least the test thinks so, but these are just informative.
To build the tests from inside the project directory under macOS or Linux just:
mkdir build
cd build
cmake -DCMAKE_BUILD_TYPE=Debug ..
make
This generates filesystem_test
, the binary that runs all tests.
If the default compiler is a GCC 8 or newer, or Clang 7 or newer, it
additionally tries to build a version of the test binary compiled against GCCs/Clangs
std::filesystem
implementation, named std_filesystem_test
as an additional test of conformance. Ideally all tests should compile and
succeed with all filesystem implementations, but in reality, there are
some differences in behavior, sometimes due to room for interpretation in
in the standard, and there might be issues in these implementations too.
The latest release version is v1.1.4 and source archives can be found here.
As ghc::filesystem
is at first a header-only library, it should be enough to copy the header
or the include/ghc
directory into your project folder oder point your include path to this place and
simply include the filesystem.hpp
header (or ghc/filesystem.hpp
if you use the subdirectory).
Everything is in the namespace ghc::filesystem
, so one way to use it only as
a fallback could be:
#if defined(__cplusplus) && __cplusplus >= 201703L && defined(__has_include) && __has_include(<filesystem>)
#include <filesystem>
namespace fs = std::filesystem;
#else
#include <ghc/filesystem.hpp>
namespace fs = ghc::filesystem;
#endif
If you want to also use the fstream
wrapper with path
support as fallback,
you might use:
#if defined(__cplusplus) && __cplusplus >= 201703L && defined(__has_include) && __has_include(<filesystem>)
#include <filesystem>
namespace fs {
using namespace std::filesystem;
using ifstream = std::ifstream;
using ofstream = std::ofstream;
using fstream = std::fstream;
}
#else
#include <ghc/filesystem.hpp>
namespace fs {
using namespace ghc::filesystem;
using ifstream = ghc::filesystem::ifstream;
using ofstream = ghc::filesystem::ofstream;
using fstream = ghc::filesystem::fstream;
}
#endif
Now you have e.g. fs::ofstream out(somePath);
and it is either the wrapper or
the C++17 std::ofstream
.
Note, that on MSVC this detection only works starting from version 15.7 on and when setting
the /Zc:__cplusplus
compile switch, as the compiler allways reports 199711L
without that switch (see).
Be aware too, as a header-only library, it is not hiding the fact, that it uses system includes, so they "pollute" your global namespace.
There is an additional header named ghc/fs_std.hpp
that implements this
dynamic selection of a filesystem implementation, that you can include
instead of ghc/filesystem.hpp
when you want std::filesystem where
available and ghc::filesystem where not.
Alternatively, starting from v1.1.0 ghc::filesystem
can also be used by
including one of two additional wrapper headers. These allow to include
a forwarded version in most places (ghc/fs_fwd.hpp
) while hiding the
implementation details in a single cpp that includes ghc/fs_impl.hpp
to
implement the needed code. That way system includes are only visible from
inside the cpp, all other places are clean.
Be aware, that it is currently not supported to hide the implementation into a Windows-DLL, as a DLL interface with C++ standard templates in interfaces is a different beast. If someone is willing to give it a try, I might integrate a PR but currently working on that myself is not a priority.
If you use the forwarding/implementation approach, you can still use the dynamic switching like this:
#if defined(__cplusplus) && __cplusplus >= 201703L && defined(__has_include) && __has_include(<filesystem>)
#include <filesystem>
namespace fs {
using namespace std::filesystem;
using ifstream = std::ifstream;
using ofstream = std::ofstream;
using fstream = std::fstream;
}
#else
#include <ghc/fs-fwd.hpp>
namespace fs {
using namespace ghc::filesystem;
using ifstream = ghc::filesystem::ifstream;
using ofstream = ghc::filesystem::ofstream;
using fstream = ghc::filesystem::fstream;
}
#endif
and in the implementation hiding cpp, you might use (before any include that includes ghc/fs_fwd.hpp
to take precedence:
#if !(defined(__cplusplus) && __cplusplus >= 201703L && defined(__has_include) && __has_include(<filesystem>))
#include <ghc/fs_impl.hpp>
#endif
There are additional helper headers, named ghc/fs_std_fwd.hpp
and ghc/fs_std_impl.hpp
that use this technique, so you can simply include them if you want to dynamically select
the filesystem implementation.
Starting from v1.1.0, it is possible to add ghc::filesystem
as a git submodule, add the directory to your CMakeLists.txt
with
add_subdirectory()
and then simply use target_link_libraries(your-target ghc_filesystem)
to ensure correct include path that allow #include <ghc/filesystem.hpp>
to work.
There is a version macro GHC_FILESYSTEM_VERSION
defined in case future changes
might make it needed to react on the version, but I don't plan to break anything.
It's the version as decimal number (major * 10000 + minor * 100 + patch)
.
Note: Starting from v1.0.2 only even path versions will be used for releases and odd patch version will only be used for in between commits while working on the next version.
There is almost no documentation in this release, as any std::filesystem
documentation
would work, besides the few differences explained in the next section. So you might
head over to https://en.cppreference.com/w/cpp/filesystem for a description of
the components of this library.
The only additions to the standard are documented here:
These are simple wrappers around std::ifstream
, std::ofstream
and std::fstream
.
They simply add an open()
method and a constuctor with an ghc::filesystem::path
argument as the fstream
variants in C++17 have them.
This is a helper class that currently checks for UTF-8 encoding on non-Windows platforms but on Windows it fetches the command line arguments als Unicode strings from the OS with
::CommandLineToArgvW(::GetCommandLineW(), &argc)
and then converts them to UTF-8, and replaces argc
and argv
. It is a guard-like
class that reverts its changes when going out of scope.
So basic usage is:
namespace fs = ghc::filesystem;
int main(int argc, char* argv[])
{
fs::u8arguments u8guard(argc, argv);
if(u8guard.valid()) {
std::cerr << "Bad encoding, needs UTF-8." << std::endl;
exit(EXIT_FAILURE);
}
// now use argc/argv as usual, they have utf-8 enconding on windows
// ...
return 0;
}
That way argv
is UTF-8 encoded as long as the scope from main
is valid.
Note: On macOS, while debugging under Xcode the code currently will return
false
as Xcode starts the application with US-ASCII
as encoding, no matter what
encoding is actually used and even setting LC_ALL
in the product scheme doesn't
change anything. I still need to investigate this.
As this implementation is based on existing code from my private helper classes, it derived some constraints of it, leading to some differences between this and the standard C++17 API.
This implementation has switchable behavior for the LWG defects
#2682,
#2935 and
#2937.
The currently selected behavior is following
#2682,
#2937 but
not following #2935,
as I feel it is a bug to report no error on a create_directory()
or create_directories()
where a regular file of the same name prohibits the creation of a directory and forces
the user of those functions to double-check via fs::is_directory
if it really worked.
The more intuitive approach to directory creation of treating a file with that name as an
error is also advocated by the newer paper
WG21 P1164R0, the revison
P1161R1 was agreed upon on Kona 2019 meeting see merge
and GCC by now switched to following its proposal
(GCC #86910).
Besides this still being work-in-progress, there are a few cases where there will be no implementation in the close future:
// methods in ghc::filesystem::path:
path& operator+=(basic_string_view<value_type> x);
int compare(basic_string_view<value_type> s) const;
These are not implemented under C++11 and C++14, as there is no
std::basic_string_view
available and I did want to keep this
implementation self-contained and not write a full C++17-upgrade for
C++11/14. Starting with v1.1.0 these are supported when compiling
ghc::filesystem under C++17.
filesystem::path::string_type
filesystem::path::value_type
In Windows, an implementation should use std::wstring
and wchar_t
as types used
for the native representation, but as I'm a big fan of the
"UTF-8 Everywhere" philosophy, I decided
agains it for now. If you need to call some Windows API, use the W-variant
with the path::wstring()
member
(e.g. GetFileAttributesW(p.wstring().c_str())
). This gives you the
Unicode variant independant of the UNICODE
macro and makes sharing code
between Windows, Linux and macOS easier.
const path::string_type& path::native() const /*noexcept*/;
const path::value_type *path::c_str() const /*noexcept*/;
These two can not be noexcept
with the current implementation. This due
to the fact, that internally path is working on the generic path version
only, and the getters need to do a conversion to native path format.
const path::string_type& path::generic_string() const;
This returns a const reference, instead of a value, because it can. This implementation uses the generic representation for internal workings, so it's "free" to return that.
fs.path (ref)
As the complete inner mechanics of this implementation fs::path
are working
on the generic format, it is the internal representation. So creating any mixed
slash fs::path
object under Windows (e.g. with "C:\foo/bar"
) will lead to a
unified path with "C:\foo\bar"
via native()
and "C:/foo/bar"
via
generic_string()
API.
Additionally this implementation follows the standards suggestion to handle
posix paths of the form "//host/path"
and USC path on windows also as having
a root-name (e.g. "//host"
). The GCC implementation didn't choose to do that
while testing on Ubuntu 18.04 and macOS with GCC 8.1.0 or Clang 7.0.0. This difference
will show as warnings under std::filesystem. This leads to a change in the
algorithm described in the standard for operator/=(path& p)
where any path
p
with p.is_absolute()
will degrade to an assignment, while this implementation
has the exception where *this == *this.root_name()
and p == preferred_seperator
a normal append will be done, to allow:
fs::path p1 = "//host/foo/bar/file.txt";
fs::path p2;
for (auto p : p1) p2 /= p;
ASSERT(p1 == p2);
For all non-host-leading paths the behaviour will match the one described by the standard.
fs.op.copy (ref)
Then there is fs::copy
. The tests in the suite fail partially with C++17 std::filesystem
on GCC/Clang. They complain about a copy call with fs::copy_options::recursive
combined
with fs::copy_options::create_symlinks
or fs::copy_options::create_hard_links
if the
source is a directory. There is nothing in the standard that forbids this combination
and it is the only way to deep-copy a tree while only create links for the files.
There is LWG #2682 that supports this
interpretation, but the issue ignores the usefulness of the combination with recursive
and part of the justification for the proposed solution is "we did it so for almost two years".
But this makes fs::copy
with fs::copy_options::create_symlinks
or fs::copy_options::create_hard_links
just a more complicated syntax for the fs::create_symlink
or fs::create_hardlink
operation
and I don't want to believe, that this was the intention of the original writing.
As there is another issue related to copy, with a different take on the description.
Note: With v1.1.2 I decided to integrate a behavior switch for this and make the LWG #2682 the default.
There are still some methods that break the noexcept
clause, some
are related to LWG defects, some are due to my implementation. I
work on fixing the later ones, and might in cases where there is no
way of implementing the feature without risk of an exception, break
conformance and remove the noexcept
.
As symbolic links on Windows, while being supported more or less since Windows Vista (with some strict security constraints) and fully since some earlier build of Windows 10, when "Developer Mode" is activated, are at time of writing (2018) rarely used, still they are supported with this implementation.
The Windows ACL permission feature translates badly to the POSIX permission
bit mask used in the interface of C++17 filesystem. The permissions returned
in the file_status
are therefore currently synthesized for the user
-level
and copied to the group
- and other
-level. There is still some potential
for more interaction with the Windows permission system, but currently setting
or reading permissions with this implementation will most certainly not lead
to the expected behavior.
- Added MingW 32/64 and Visual Studio 2015 builds to the CI configuration.
- Fixed additional compilation issues on MingW.
- Additional Bugfix for (#12),
error in old unified
readdir/readdir_r
code offs::directory_iterator
; asreaddir_r
is now depricated, I decided to drop it and the resulting code is much easier, shorter and due to more refactoring faster - Fix for crashing unit tests against MSVC C++17 std::filesystem
- Travis-CI now additionally test with Xcode 10.2 on macOS
- Some minor refactorings
- Bugfix for (#11),
fs::path::lexically_normal()
had some issues with".."
-sequences. - Bugfix for (#12),
fs::recursive_directory_iterator
could run into endless loops, the methods depth() and pop() had issues and the copy behaviour andinput_iterator_tag
conformance was broken, added tests - Restructured some CMake code into a macro to ease the support for C++17 std::filesystem builds of tests and examples for interoperability checks.
- Some fixes on Windows tests to ease interoperability test runs.
- Reduced noise on
fs::weakly_canonical()
tests againststd::fs
- Added simple
du
example showing therecursive_directory_iterator
used to add the sizes of files in a directory tree. - Added error checking in
fs::file_time_type
test helpers fs::copy()
now conforms LWG #2682, disallowing the use of `copy_option::create_symlinks' to be used on directories
- Restructuring of the project directory. The header files are now using
hpp
as extension to be marked as c++ and they where moved toinclude/ghc/
to be able to include by<ghc/filesystem.hpp>
as the former include name might have been to generic and conflict with other files. - Better CMake support:
ghc::filesystem
now can be used as a submodul and added withadd_subdirectory
and will export itself asghc_filesystem
target. To use it, onlytarget_link_libraries(your-target ghc_filesystem)
is needed and the include directories will be set so#include <ghc/filesystem.hpp>
will be a valid directive. Still you can simply only add the header file to you project and include it from there. - Enhancement (#10),
support for separation of implementation and forwarded api: Two
additional simple includes are added, that can be used to forward
ghc::filesystem
declarations (fs_fwd.hpp
) and to wrap the implementation into a single cpp (fs_impl.hpp
) - The
std::basic_string_view
variants of thefs::path
api are now supported when compiling with C++17. - Added CI integration for Travis-CI and Appveyor.
- Fixed MingW compilation issues.
- Added long filename support for Windows.
- Bugfix for (#9), added
missing return statement to
ghc::filesystem::path::generic_string()
- Added checks to hopefully better compile against Android NDK. There where no tests run yet, so feedback is needed to actually call this supported.
filesystem.h
was renamedfilesystem.hpp
to better reflect that it is a c++ language header.
- Bugfix for (#6), where
ghc::filesystem::remove()
andghc::filesystem::remove_all()
both are now able to remove a single file and both will not raise an error if the path doesn't exist. - Merged pull request (#7),
a typo leading to setting error code instead of comparing it in
ghc::filesystem::remove()
under Windows. - Bugfix for ((#8), the
Windows version of
ghc::filesystem::directory_iterator
now releases resources when reachingend()
like the POSIX one does.
- Bugfix for (#4), missing error_code
propagation in
ghc::filesystem::copy()
andghc::filesystem::remove_all
fixed. - Bugfix for (#5), added missing std
namespace in
ghc::filesystem::recursive_directory_iterator::difference_type
.
- Bugfix for (#3), fixed missing inlines and added test to ensure including into multiple implementation files works as expected.
- Building tests with
-Wall -Wextra -Werror
and fixed resulting issues.
- Updated catch2 to v2.4.0.
- Refactored
fs.op.permissions
test to work with all testedstd::filesystem
implementations (gcc, clang, msvc++). - Added helper class
ghc::filesystem::u8arguments
asargv
converter, to help follow the UTF-8 path on windows. Simply instantiate it withargc
andargv
and it will fetch the Unicode version of the command line and convert it to UTF-8. The destructor reverts the change. - Added
examples
folder with hopefully some usefull example usage. Examples are tested (and build) withghc::filesystem
and C++17std::filesystem
when available. - Starting with this version, only even patch level versions will be tagged and odd patch levels mark in-between non-stable wip states.
- Tests can now also be run against MS version of std::filesystem for comparison.
- Added missing
fstream
include. - Removed non-conforming C99
timespec
/timeval
usage. - Fixed some integer type mismatches that could lead to warnings.
- Fixed
chrono
conversion issues in test and example on clang 7.0.0.
- Bugfix:
ghc::filesystem::canonical
now sees empty path as non-existant and reports an error. Due to thisghc::filesystem::weakly_canonical
now returns relative paths for non-existant argument paths. (#1) - Bugfix:
ghc::filesystem::remove_all
now also counts directories removed (#2) - Bugfix:
recursive_directory_iterator
tests didn't respect equality domain issues and dereferencable constraints, leading to fails onstd::filesystem
tests. - Bugfix: Some
noexcept
tagged methods and functions could indirectly throw exceptions due to UFT-8 decoding issues. std_filesystem_test
is now also generated if LLVM/clang 7.0.0 is found.
This was the first public release version. It implements the full range of C++17 std::filesystem, as far as possible without other C++17 dependencies.