Raymarched forest written in GLSL and C for Ubuntu. This was my entry in the 4k executable graphics compo for the Solskogen 2020 demoparty.
On Ubuntu, install prerequisites via apt
:
$ sudo apt install clang fsharp libgles-dev libgtk-3-dev unifdef xz-utils
Then make sure that git submodules are pulled and build it:
$ git submodule update --init
$ make
If there are no errors, the executable should be built as bin/main-4k
. Note that depending on your graphics card, drivers and resolution, this could be slow to display, and will probably freeze your operating system while running. (NO WARRANTY, EXPRESS OR IMPLIED. YOLO)
- Clang compiler
- Libraries: OpenGL and GTK 3
- Shader Minifier
- sstrip from ELFKickers
- xz (and shell scripting) for executable compression