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EliteDangerous

Architect Tracker

Displays commodities required, provided and needed when you land at a construction site and tracks cargo in your fleet carrier and starship. The focus is to create a simple to use and hands free tracker for system colonisation. I will be adding features often so check back here often.

Screenshot

Discussion https://forums.frontier.co.uk/threads/colonization-tool-architect-tracker.636854/#post-10621804

Install Instructions from relese

  1. Go the the ED: Marketplace Connector plugins folder.
  2. Extract "Architect Tracker.zip" into a plugins folder.
  3. Start EDMC.

Install Instructions from sorce

  1. Create a directory called "Architect Tracker" in the the ED: Marketplace Connector plugins folder.
  2. Save the code all file from "Architect Tracker".
  3. Start EDMC.

Usage

  • When you land at a construction site the plugin will (after a few moments) list all the commodities and amounts required, provided and needed. You can switch between sites from the dropdown list in the upper left.
  • The "For Sale" column display a check mark if the commodity is for sale at the last commodity market you accessed.
  • To display\update your fleet carrier cargo, open the "Carrier Management" in-game tool. The quantities will appear after a few moments (this can take a while and occasionaly display incorrect number). If you are also selling commodities from your fleet carrier, you will need to update this list as needed (sales are not tracked).
  • Starship cargo will be displayed automaticly.
  • The shortfall column displays how much of a commodity you still need to aquire.

Notable Changes

  • 2025/05/22 : Smal ui update
  • 2025/05/18 : Ad bag raport function
  • 2025/05/18 : Ad update function
  • 2025/05/18 : bag fix
  • 2025/05/18 : The code has been split for easier editing. Improved structure removal functions.
  • 2025/05/12 : Addet independent theme blac and white
  • 2025/05/11 : Aded System sorting station, Delite stations in setings , Est trip for construction and completion %
  • 2025/05/03 : Adaptation for new naming conwention for colonisation ship
  • 2025/05/01 : Deleted unworking style , ad setings for beter use
  • 2025/04/12 : Added support for multiple construction sites. Sites are removed automaticly when they are completed.
  • 2025/04/19 : Added feature - commodities required for construction are highlighted when a commodity market is opened.
  • 2025/04/25 : Added fleet carrier cargo information - open the carrier management tool in-game to populate\refresh this list. NOTE: Tracks cargo transfers to/from FC but not market sales.
  • 2025/04/30 : Added starship cargo tracking and dark theme colours.

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