Skip to content
This repository was archived by the owner on Oct 16, 2025. It is now read-only.

Releases: kris701/BugDefenders

v0.2.5

Choose a tag to compare

@github-actions github-actions released this 02 May 16:14
  • Massive internal changes and fixes

v0.2.4

Choose a tag to compare

@github-actions github-actions released this 23 Mar 16:03
a0af943
Latest release

v0.2.3

Choose a tag to compare

@github-actions github-actions released this 19 Mar 09:29
9ee275f
  • Added a panel to see enemy info (by clicking on the enemy queue)
  • Made a clear preview of turret sizes when buying turrets
  • Made so that its only enemies thats kills that fall by the screen and not when they damage the player
  • Added a confirmation window when pressing "Save and Exit" in the game
  • Changed the background texture of the Fork map to be a different color so you can see the enemy HP bars
  • Moved a lot of menu buttons arround

v0.2.2

Choose a tag to compare

@github-actions github-actions released this 17 Mar 21:29
65bea84
  • Fixed some bugs in the new campaign
  • Added some more visual effects for the campaign

v0.2.1

Choose a tag to compare

@github-actions github-actions released this 17 Mar 20:38
2455a35
  • Added a bunch of tools to make the game (map editor, campaign editor, etc.)
  • Made the campaign more complete
  • Reworked the existing 3 maps and added 5 more

v0.2.0

Choose a tag to compare

@github-actions github-actions released this 14 Mar 18:09
20a7a1b
  • Added a campaign mode (only an initial one)
  • Changed the save system to be more robust and made so you can have multiple saves
  • Added lots of tests for the core components

v0.1.9

Choose a tag to compare

@github-actions github-actions released this 12 Mar 19:49
6682cb2
  • Added a button to go to the Itch.io page

v0.1.8

Choose a tag to compare

@github-actions github-actions released this 12 Mar 18:22
8aebe39
  • Fixed a bug where the alpha colors was way too low
  • Fixed a bug where one could not purchase turrets if you had the exact amount of money needed
  • Fixed a bug where the final score was not shown
  • Fixed a bug where there was too many decimals in the game over screen for the difficulty
  • Changed so that fire projectiles dont do damage every frame (they now have a cooldown)

v0.1.7

Choose a tag to compare

@github-actions github-actions released this 12 Mar 17:37
7b222e5
  • Changed the turret purchase buttons to have an image of the turret
  • Made os that you can use the scroll wheel on your mouse in pages (such as turret pages)
  • Shows challenge progress during the game (e.g. how many more enemies to kill)
  • Fixed a bug where the button click sound was gone
  • Added so that killed enemies fall by the side of the screen when they are killed
  • Added a flame turret that shoots lingering balls of flames
  • Added a visual feedback when getting hurt by enemies

v0.1.6

Choose a tag to compare

@github-actions github-actions released this 10 Mar 12:04
3f040f3
  • Better visual feedback for turret unlocks at waves
  • Made so that upgrades are "secret" until the upgrade has the required previous upgrade (if any)
  • Fixed a bug where turret sizes didnt scale correctly
  • Cleanup of core game models
  • Rebalancing of the game
  • Added a "difficulty" rating for maps and turrets