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πŸ‘©β€πŸ”¬ A physics library for pico-8

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Pico-8 Physics

An implementation of the rigid body physics for PICO-8 fantasy console. It works with different shapes: ovals, rects, and an arbitrary convex polygons. This library also provides tools for handling collisions between physics bodies, including collision shapes layers.

Library demo

The source code is available under ./demo

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πŸ‘©β€πŸ”¬ A physics library for pico-8

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