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DATASTRUCTURE STANDARD

IndoorGML 1.1 https://docs.ogc.org/is/19-011r4/19-011r4.html

UNITY3D VERSION

2022.1.9f1c1

TRY IT

http://indoorsim.s3-website.cn-northwest-1.amazonaws.com.cn/V0.10.2/IndoorSim-WebGL-V0.10.2.4642fda/

Notice that this binary version is currently an internal tool of our company that collects sensitive data during operation. If you do not wish to disclose sensitive information, please refrain from using it.

FOR DEVELOPER

  1. Install Unity3D and VSCode

  2. Install git lfs curl -s https://packagecloud.io/install/repositories/github/git-lfs/script.deb.sh | sudo bash sudo apt install git-lfs git pull git lfs pull

  3. Install C# extension of VSCode 2.1 Dowload from marketplace https://marketplace.visualstudio.com/items?itemName=ms-dotnettools.csharp -> Version History -> 1.24.4 2.2 Install from VSIX 2.3 close auto check Preferences -> Settings -> Auto Check Update: false 2.4 useGlobalMono "omnisharp.useGlobalMono":"always"

  4. Install mono (Unbuntu 20.04) https://www.mono-project.com/download/stable/ sudo apt install gnupg ca-certificates sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF echo "deb https://download.mono-project.com/repo/ubuntu stable-bionic main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list sudo apt update sudo apt install mono-devel

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A IndoorGML map editor and simulator

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