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Kurt edited this page Apr 8, 2020 · 1 revision

Save File Editing

From the main window you can open a save file to edit.

  • Select the main.dat that you've extracted from your console's save data.
  • It is expected that the Villager# folders are in the same folder.
  • The program will then load all save data for you to edit, presenting you with another window.

No Save File

If you do not have a save file but wish to still use some features of the program, you can still access the Item Injector and RAM Read/Write functionality via hotkeys.

  • CTRL-I = Opens the Item Editor, with access to the same item injector that the save editor uses.
  • CTRL-H = Opens the Hex Editor, which allows you to peek/poke the game's RAM at a specified offset.

Note: The item injector and hex editor require the sys-botbase sysmodule to be running on the console. Refer to the associated wiki page for more information.

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