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kylejussab/README.md

GAMEPLAY PROGRAMMER & SOFTWARE ENGINEER

"Creativity lives in code, disguised as video games." - Kyle Jussab

Skills

Languages & Frameworks: C#, C++, JavaScript, TypeScript, React

Developer Tools: Unity, Xcode, Git, Visual Studio, mySQL, GB Studio

About

I’m a Gameplay Programmer and Software Engineer inspired by the immersive storytelling and rich experiences that video games can provide. My journey began at 14 when I watched The Making of The Last of Us after finishing the game. Seeing the passion and creativity of the developers ignited my own desire to create meaningful games; my personal way of repaying the devs for bringing purpose to my career.

Since then, I’ve honed my craft through both personal projects and professional experience, including internships at Snap Inc., where I contributed to production-ready features for the Snapchat mobile app and collaborated on cross-functional engineering projects. My work focuses on gameplay systems, mechanics, and user experience, always aiming to push the boundaries of what games can achieve.

I’m dedicated to mastering my methods, refining my storytelling and gameplay design, and delivering interactive experiences that leave a lasting impact.

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  1. Between-the-Years Between-the-Years Public

    A Game Boy demake of The Last of Us, exploring Joel’s lost years between Sarah’s death and the main story.

    C

  2. Project-Phoebe Project-Phoebe Public

    My submission for the Unity Junior Programmer Pathway

    C#

  3. riccovi/asp-team54 riccovi/asp-team54 Public

    An educational art-gallery for CS students

    JavaScript 4 1

  4. personal-website personal-website Public

    My personal website

    Jupyter Notebook